FledgeXu Posted April 15, 2020 Posted April 15, 2020 (edited) I write a TileEntity which holds the data in Server side. The server side data sync to client side by getUpdatePacket and onDataPacket. If I exit the Game save and enter it again, The Client Side TileEntity can't get NBT data by read(CompoundNBT compound). But after l put or get Item from the TileEntity, the Data will be synced. How can I let the Client Side TileEntity get the NBT data when the Saves load. Here is my code. AlchemyFurnaceBlockEntity.java package com.otakusaikou.spiritcraft.block.blockentity; import com.otakusaikou.spiritcraft.registry.BlockEntityTypeRegistry; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.nbt.CompoundNBT; import net.minecraft.nbt.INBT; import net.minecraft.nbt.ListNBT; import net.minecraft.network.NetworkManager; import net.minecraft.network.play.server.SUpdateTileEntityPacket; import net.minecraft.tileentity.ITickableTileEntity; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.Direction; import net.minecraftforge.common.util.Constants; import javax.annotation.Nullable; import java.util.HashMap; import java.util.Map; public class AlchemyFurnaceBlockEntity extends TileEntity implements ITickableTileEntity { private final Map<Direction, ItemStack> itemStackMap = new HashMap<>(); private int i = 10; public AlchemyFurnaceBlockEntity() { super(BlockEntityTypeRegistry.alchemyFurnaceBlockEntityType.get()); } public Map<Direction, ItemStack> getItemStackMap() { return itemStackMap; } public boolean putItem(Direction direction, Item item) { if (itemStackMap.containsKey(direction)) { return false; } ItemStack itemStack = new ItemStack(item); itemStackMap.put(direction, itemStack); world.notifyBlockUpdate(pos, getBlockState(), getBlockState(), Constants.BlockFlags.BLOCK_UPDATE); markDirty(); return true; } public boolean isExist(Direction direction) { return itemStackMap.containsKey(direction); } public ItemStack getItem(Direction direction) { ItemStack itemStack = itemStackMap.get(direction); itemStackMap.remove(direction); world.notifyBlockUpdate(pos, getBlockState(), getBlockState(), Constants.BlockFlags.BLOCK_UPDATE); markDirty(); return itemStack; } @Nullable @Override public SUpdateTileEntityPacket getUpdatePacket() { ListNBT listNBT = new ListNBT(); for (Map.Entry<Direction, ItemStack> entry : itemStackMap.entrySet()) { CompoundNBT compoundNBT = new CompoundNBT(); compoundNBT.putString("direction", entry.getKey().getName()); compoundNBT.put("itemstack", entry.getValue().serializeNBT()); listNBT.add(compoundNBT); } CompoundNBT compoundNBT = new CompoundNBT(); compoundNBT.put("stacks", listNBT); return new SUpdateTileEntityPacket(pos, 1, compoundNBT); } @Override public void onDataPacket(NetworkManager net, SUpdateTileEntityPacket pkt) { if (world.isRemote) { CompoundNBT compoundNBT = pkt.getNbtCompound(); INBT inbt = compoundNBT.get("stacks"); if (inbt instanceof ListNBT) { ListNBT listNBT = (ListNBT) inbt; for (int i = 0; i < listNBT.size(); i++) { CompoundNBT tag = (CompoundNBT) listNBT.get(i); Direction direction = getDirection(tag.getString("direction")); ItemStack itemStack = ItemStack.read(tag.getCompound("itemstack")); itemStackMap.put(direction, itemStack); markDirty(); } } } } private Direction getDirection(String name) { for (Direction direction : Direction.values()) { if (direction.toString().equals(name)) { return direction; } } throw new IllegalArgumentException("Not find the direction"); } @Override public void tick() { // if (!world.isRemote) { // if (i == 0) { // world.notifyBlockUpdate(pos, getBlockState(), getBlockState(), Constants.BlockFlags.BLOCK_UPDATE); // i = 10; // } // i--; // } } @Override public void read(CompoundNBT compound) { INBT inbt = compound.get("stacks"); if (inbt instanceof ListNBT) { ListNBT listNBT = (ListNBT) inbt; for (int i = 0; i < listNBT.size(); i++) { CompoundNBT tag = (CompoundNBT) listNBT.get(i); Direction direction = getDirection(tag.getString("direction")); ItemStack itemStack = ItemStack.read(tag.getCompound("itemstack")); itemStackMap.put(direction, itemStack); } } super.read(compound); } @Override public CompoundNBT write(CompoundNBT compound) { ListNBT listNBT = new ListNBT(); for (Map.Entry<Direction, ItemStack> entry : itemStackMap.entrySet()) { CompoundNBT compoundNBT = new CompoundNBT(); compoundNBT.putString("direction", entry.getKey().getName()); compoundNBT.put("itemstack", entry.getValue().serializeNBT()); listNBT.add(compoundNBT); } compound.put("stacks", listNBT); return super.write(compound); } } AlchemyFurnace.java package com.otakusaikou.spiritcraft.block; import com.otakusaikou.spiritcraft.block.blockentity.AlchemyFurnaceBlockEntity; import com.otakusaikou.spiritcraft.util.Utils; import net.minecraft.block.Block; import net.minecraft.block.BlockState; import net.minecraft.block.material.Material; import net.minecraft.entity.player.PlayerEntity; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.ActionResultType; import net.minecraft.util.Direction; import net.minecraft.util.Hand; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.BlockRayTraceResult; import net.minecraft.world.IBlockReader; import net.minecraft.world.World; import javax.annotation.Nullable; public class AlchemyFurnace extends Block { public AlchemyFurnace() { super(Properties.create(Material.ROCK).harvestLevel(0).hardnessAndResistance(5).notSolid()); } //TODO: change default the vertex shape @Override public boolean hasTileEntity(BlockState state) { return true; } @Nullable @Override public TileEntity createTileEntity(BlockState state, IBlockReader world) { return new AlchemyFurnaceBlockEntity(); } @Override public ActionResultType onBlockActivated(BlockState state, World worldIn, BlockPos pos, PlayerEntity player, Hand handIn, BlockRayTraceResult hit) { if (Utils.isServerSide(worldIn) && handIn == Hand.MAIN_HAND) { TileEntity tileEntity = worldIn.getTileEntity(pos); Direction face = hit.getFace(); if (tileEntity instanceof AlchemyFurnaceBlockEntity) { AlchemyFurnaceBlockEntity alchemyFurnaceBlockEntity = (AlchemyFurnaceBlockEntity) tileEntity; ItemStack inputItemStack = player.getHeldItem(Hand.MAIN_HAND); if (inputItemStack.isEmpty()) { if (alchemyFurnaceBlockEntity.isExist(face)) { ItemStack itemStack = alchemyFurnaceBlockEntity.getItem(face); player.setHeldItem(Hand.MAIN_HAND, itemStack); } } else { ItemStack handItem = player.getHeldItem(Hand.MAIN_HAND); if (alchemyFurnaceBlockEntity.putItem(face, handItem.getItem())) { if (handItem.getCount() > 1) { handItem.setCount(handItem.getCount() - 1); player.setHeldItem(Hand.MAIN_HAND, handItem); } else { player.setHeldItem(Hand.MAIN_HAND, ItemStack.EMPTY); } } } } } return ActionResultType.SUCCESS; } } Edited April 15, 2020 by FledgeXu Quote
TheGreyGhost Posted April 15, 2020 Posted April 15, 2020 Hi This example project might help (mbe20) https://github.com/TheGreyGhost/MinecraftByExample You are probably missing one of these methods: // When the world loads from disk, the server needs to send the TileEntity information to the client // it uses getUpdatePacket(), getUpdateTag(), onDataPacket(), and handleUpdateTag() to do this: // getUpdatePacket() and onDataPacket() are used for one-at-a-time TileEntity updates // getUpdateTag() and handleUpdateTag() are used by vanilla to collate together into a single chunk update packet Cheers TGG 1 Quote
FledgeXu Posted April 15, 2020 Author Posted April 15, 2020 (edited) On 4/15/2020 at 1:47 PM, TheGreyGhost said: Hi This example project might help (mbe20) https://github.com/TheGreyGhost/MinecraftByExample You are probably missing one of these methods: // When the world loads from disk, the server needs to send the TileEntity information to the client // it uses getUpdatePacket(), getUpdateTag(), onDataPacket(), and handleUpdateTag() to do this: // getUpdatePacket() and onDataPacket() are used for one-at-a-time TileEntity updates // getUpdateTag() and handleUpdateTag() are used by vanilla to collate together into a single chunk update packet Cheers TGG Expand Thanks Grey. I just solved this problem. I forge to override the getUpdateTag. Thank you anyway Edited April 15, 2020 by FledgeXu Quote
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