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Posted

As i said I would like to register a tile entity using deferred register:

Code

package com.fogc123.randomadditions.tilentities;

import com.fogc123.randomadditions.RandomAdditions;
import com.fogc123.randomadditions.blocks.ModBlocks;
import net.minecraft.tileentity.TileEntityType;
import net.minecraftforge.fml.RegistryObject;
import net.minecraftforge.registries.DeferredRegister;
import net.minecraftforge.registries.ForgeRegistries;

public class ModTileEntities {
    public static final DeferredRegister<TileEntityType<?>> TILE_ENTITIES = new DeferredRegister<>(ForgeRegistries.TILE_ENTITIES, RandomAdditions.MODID);

    public static final RegistryObject<TileEntityType<TileEntityWandInfuser>> WAND_INFUSER = TILE_ENTITIES.register("firstblock", () -> TileEntityType.Builder.create(TileEntityWandInfuser::new, ModBlocks.WAND_INFUSER.get()).build(null));
}
package com.fogc123.randomadditions.blocks;

import com.fogc123.randomadditions.tilentities.ModTileEntities;
import net.minecraft.block.Block;
import net.minecraft.block.BlockState;
import net.minecraft.block.material.Material;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ActionResultType;
import net.minecraft.util.Hand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockRayTraceResult;
import net.minecraft.world.IBlockReader;
import net.minecraft.world.World;

import javax.annotation.Nullable;

public class BlockWandInfuser extends Block {
    public BlockWandInfuser()
    {
        super(Block.Properties.create(Material.WOOD));
    }

    @Override
    public boolean hasTileEntity(final BlockState state) {
        return true;
    }

    @Nullable
    @Override
    public TileEntity createTileEntity(final BlockState state, final IBlockReader world)
    {
        return ModTileEntities.WAND_INFUSER.get().create();
    }

}
package com.fogc123.randomadditions.tilentities;

import com.fogc123.randomadditions.blocks.ModBlocks;
import com.fogc123.randomadditions.containers.WandInfuserContainer;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.entity.player.ServerPlayerEntity;
import net.minecraft.inventory.container.Container;
import net.minecraft.inventory.container.INamedContainerProvider;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.network.play.server.SUpdateTileEntityPacket;
import net.minecraft.tileentity.ITickableTileEntity;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.tileentity.TileEntityType;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TranslationTextComponent;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.fml.network.NetworkHooks;
import net.minecraftforge.items.ItemStackHandler;

import javax.annotation.Nonnull;
import javax.annotation.Nullable;

public class TileEntityWandInfuser extends TileEntity implements ITickableTileEntity, INamedContainerProvider {
    //only one slot for now for testing
    public static final int BOOK_SLOT = 0;


    //handles inventory
    public final ItemStackHandler inventory = new ItemStackHandler(1) {

        @Override
        public boolean isItemValid(int slot, @Nonnull ItemStack stack) {
            // check if item is valid for slot, just return true for now(all items will be valid)
            return true;
        }

        @Override
        protected void onContentsChanged(int slot) {
            //callled everytime contents of inventory is changed
            super.onContentsChanged(slot);
            //mark entity dirty so game will save chunk to disc
            TileEntityWandInfuser.this.markDirty();
            System.out.println("Tile Entity Inventory Contents Changed!");
        }
    };
    //reduces number of objects i create(more efficient)
    public final LazyOptional<ItemStackHandler> inventoryCapabilityExternal = LazyOptional.of(() -> this.inventory)

    public TileEntityWandInfuser(TileEntityType<?> tileEntityTypeIn) {
        super(tileEntityTypeIn);
    }

    @Override
    public void tick() {
        //called every tick

    }



    @Override
    public void remove() {
        super.remove();
        inventoryCapabilityExternal.invalidate();
    }

    @Nonnull
    public CompoundNBT getUpdateTag() {
        return this.write(new CompoundNBT());
    }



    @Override
    public ITextComponent getDisplayName() {
        return new TranslationTextComponent(ModBlocks.WAND_INFUSER.get().);
    }

    /**
     * Called from {@link NetworkHooks#openGui}
     * (which is called from {@link BlockWandInfuser#onBlockActivated} on the logical server)
     *
     * @return The logical-server-side Container for this TileEntity
     */
    @Nullable
    @Override
    public Container createMenu(int windowId, PlayerInventory inv, PlayerEntity player) {
        return new WandInfuserContainer(windowId, inv, this);
    }

}

 

Posted

You need to register TILE_ENTITIES on the mod event bus, as far as I've seen all deferred registers are usually registered on the mod event bus in the mod constructor.

Posted
35 minutes ago, Ugdhar said:

You need to register TILE_ENTITIES on the mod event bus, as far as I've seen all deferred registers are usually registered on the mod event bus in the mod constructor.

Sorry i wasnt very clear with my question, I have registered the deferred register on my mod event bus but:  "TileEntityType.Builder.create(TileEntityWandInfuser::new, ModBlocks.WAND_INFUSER.get())" still returns error Cannot resolve method 'create(<method reference>, net.minecraftforge.registries.IForgeRegistryEntry)'

Posted

What if you remove the .get() from the ModBlocks.WAND_INFUSER in the builder create call?

Looking at an example elsewhere that shows it using the actual supplier and not the Block.

Posted
2 minutes ago, Ugdhar said:

What if you remove the .get() from the ModBlocks.WAND_INFUSER in the builder create call?

Looking at an example elsewhere that shows it using the actual supplier and not the Block.

Didn't seem to work

Posted
7 minutes ago, FOGC123 said:

Didn't seem to work

Please post logs and updated code. Code is best shared using a github repo, so even if you forget to share a piece, someone can still look at it. :)

 

Posted

Hi

Just a guess because I haven't used DeferredRegistry yet, but your block doesn't appear to be typed properly?

 

 public static final RegistryObject WAND_INFUSER = BLOCKS.register("wand_infuser", () -> new BlockWandInfuser());

i.e. RegistryObject<Block> ?

 

-TGG

Posted
On 4/15/2020 at 4:30 PM, TheGreyGhost said:

Hi

Just a guess because I haven't used DeferredRegistry yet, but your block doesn't appear to be typed properly?

 


 public static final RegistryObject WAND_INFUSER = BLOCKS.register("wand_infuser", () -> new BlockWandInfuser());

i.e. RegistryObject<Block> ?

 

-TGG

I fixed that but it still returns an error!

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