Posted May 3, 20205 yr Let's suppose I want to make a recipe with two items, a stackable one (eg: stick) and a non-stackable one (eg: plasma bucket) 1x plasma_bucket + 1x stick makes a plasma torch; 1x plasma_bucket + 64x stick makes 64 plasma torches Is this behaviour possible with forge?
May 3, 20205 yr If you make your own recipe type then sure, but the vanilla shaped/shapeless recipe book doesn't deal with stacks like this, so no. I do Forge for free, however the servers to run it arn't free, so anything is appreciated. Consider supporting the team on Patreon
May 4, 20205 yr Author 13 hours ago, LexManos said: If you make your own recipe type then sure, but the vanilla shaped/shapeless recipe book doesn't deal with stacks like this, so no. Thank you, I did that, however I still have a small issue: the recipe result's stack size is not updated if I insert the items one-by-one, only if I insert the whole stack alltogether, any idea how to fix this? Also I need to consume all of the ingredients' stack instead of one per ingredient BTW I have overridden ShapedRecipe and only changed the method getCraftingResult as below override fun getCraftingResult(inv: CraftingInventory): ItemStack { var count = 64 for (i in 0 until inv.sizeInventory) { val stack = inv.getStackInSlot(i) if (!stack.isEmpty) count = min(count, if(stack.isStackable) stack.count else 64) } return super.getCraftingResult(inv).apply {this.count = count} }
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