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[SOLVED][1.15.2] Using PlayerEntity#changeDimension without making a Nether portal


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Posted (edited)

I use PlayerEntity#changeDImension to change my player's dimension, I call this from a client to server packet, this works fine, but it always creates a Nether portal when I call the method, even though I've created a custom Teleporter class and overriden all of the methods from the default Teleporter. The custom Teleporter class looks like this:

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In theory the above code should do absolutely nothing, but that isn't what it does. For more context see the Git repo of the mod.

Edited by Novârch

It's sad how much time mods spend saying "x is no longer supported on this forum. Please update to a modern version of Minecraft to receive support".

Posted
  On 5/5/2020 at 1:06 PM, Novârch said:

I use PlayerEntity#changeDImension to change my player's dimension, I call this from a client to server packet, this works fine, but it always creates a Nether portal when I call the method, even though I've created a custom Teleporter class and overriden all of the methods from the default Teleporter. The custom Teleporter class looks like this:

  Reveal hidden contents

In theory the above code should do absolutely nothing, but that isn't what it does. For more context see the Git repo of the mod.

Expand  

All you need to get rid of the portal is to override placeEntity and return an application of repositionEntity with the parameter being false.

  • Thanks 1
Posted
  On 5/5/2020 at 2:17 PM, kaydogz said:

All you need to get rid of the portal is to override placeEntity and return an application of repositionEntity with the parameter being false.

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Thanks, works perfectly!

It's sad how much time mods spend saying "x is no longer supported on this forum. Please update to a modern version of Minecraft to receive support".

  • Novârch changed the title to [SOLVED][1.15.2] Using PlayerEntity#changeDimension without making a Nether portal

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