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Posted

You cannot prevent a single entity from unloading. You can only prevent the chunk it is in from unloading, which will in turn prevent the entity from unloading.

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Posted (edited)

When I go to far away it unloads and the chunk is still loaded and with the canDespawn set to false. Is there a way to get a list of unloaded entities?

Edited by Nani1234567890
Posted (edited)
  On 5/13/2020 at 5:54 AM, Nani1234567890 said:

Is there a way to get a list of unloaded entities?

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There is no way without loading the chunks.

What are you trying to achieve?

Edited by DavidM

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Posted (edited)

What are you trying to do from a user's perspective? This is becoming the xy problem.

If an entity is unloaded then you should not get it from UUID. Remember: unloaded entities do not exist! You cannot interact  with them.

Edited by DavidM

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