imacatlolol Posted May 13, 2020 Posted May 13, 2020 PlayerInteractEvent$RightClickBlock, consider using your IDE's search function. Quote I'm eager to learn and am prone to mistakes. Don't hesitate to tell me how I can improve.
martiblq Posted May 13, 2020 Author Posted May 13, 2020 i mean in an if. how do i check if the block im righ clicking at is == to another Quote
imacatlolol Posted May 13, 2020 Posted May 13, 2020 Ah, I see. Get the world from the player, get the block state from the world using the position, then use the state's block for the comparison. Quote I'm eager to learn and am prone to mistakes. Don't hesitate to tell me how I can improve.
DavidM Posted May 13, 2020 Posted May 13, 2020 In your case you might be looking for BlockState#getBlock, and compare that with an instance of Block (i.e. Blocks.DIRT). Quote Some tips: Spoiler Modder Support: Spoiler 1. Do not follow tutorials on YouTube, especially TechnoVision (previously called Loremaster) and HarryTalks, due to their promotion of bad practice and usage of outdated code. 2. Always post your code. 3. Never copy and paste code. You won't learn anything from doing that. 4. Quote Programming via Eclipse's hotfixes will get you nowhere 5. Learn to use your IDE, especially the debugger. 6. Quote The "picture that's worth 1000 words" only works if there's an obvious problem or a freehand red circle around it. Support & Bug Reports: Spoiler 1. Read the EAQ before asking for help. Remember to provide the appropriate log(s). 2. Versions below 1.11 are no longer supported due to their age. Update to a modern version of Minecraft to receive support.
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