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Posted

Hello,

I have been working on a mod and have run into an issue with custom walls. The walls do not seem to want to connect to eachother. I know this is an issue with the data tag. I have read through the forums and have seen the supposed solution to create a walls.json in data.minecraft.tags.blocks in the mod dev space, and put both the vanilla walls and modded walls it it. However, this seems to only work with one custom wall. Upon adding multiple walls, this too fails. I cannot seem to figure out why though.

Here is a link to my project on github: https://github.com/skiprocks999/Amulets-of-Infinity/tree/Block-Library

 

Any pointers as to what I am doing wrong or need to do would be appreciated.

 

Thanks in advance!

 

P.S. I am new to modding so please be as detailed as possible and as clear as possible. Thanks!

Posted (edited)
23 minutes ago, skip999 said:

and put both the vanilla walls and modded walls it it

You do not need to put the vanilla walls in it, making sure replace is false includes the minecraft walls.

 

Also, did you look at your logs and see this: (*edit: I assume you got this in your log as well, since I just cloned your project and ran it, and this was present in the log afterwards)

Quote

[05:44:38] [Server-Worker-7/ERROR] [minecraft/TagCollection]: Couldn't read block tag list minecraft:walls from minecraft:tags/blocks/walls.json in data pack main
com.google.gson.JsonParseException: Unknown value 'continfblocklib:polished_marble_gneiss_wall'

 

Edited by Ugdhar

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