Posted June 6, 20205 yr Hi I'm not talking about a crafting handler for example a machine, a crafting handler for the vanilla crafting system (should work for modded crafting tables that uses Mojang's crafting handler). And using Json formatting will not work as my idea will be working with NBT of items. And if I would use Json with a unique item for each operation I would end up with at the minimum 2432902008176640000 different items and recipes, not ideal. Let's say I want a handler (as an example) for when I place a Shulker Box together with any ItemStack in the crafting window: The resulting Shulker Box will be the ItemStack in the Shulker Box without having to place it down and putting it manually. It will take the whole stack at once and a total of eight other other items could be done at once. If it doesn't fit, or partly fits it will not take the ItemStack from the Crafting Window or will put in as much as possible and subtract that from the remaining ItemStack. That was just an example of what I want to do as Shulker Boxes can be crafted with dyes which would break that system, but hopefully the idea got through.
June 6, 20205 yr Write a custom IRecipe implementation. Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.