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[1.15.2] get World variable from save


foreverstranded

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17 minutes ago, diesieben07 said:

You'd have to create a ServerWorld, because client worlds don't generate anything. And those rely on a MinecraftServer instance that is started... This is a big can of worms you are opening here.

I see... But do you know in which class Minecraft creates MinecraftServer? Can't find :(

EDIT: I realized it is in New instance creation

Edited by foreverstranded
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You should really just make the mod server side and send whatever information you need from there to the client.

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