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Posted

Heya, Im making some model with Blockbench, but when I try to put block, block's underground transform into the transparent in game,like x-ray, Please help me.

Posted (edited)

Oh I saw it, but Im didnt understand it, Can you explain detaily? Here is the model file.

Quote

put notSolid into ur block property builder, btw there's a same topic few hours ago, there's more detail

 

Attachment Box.json

Edited by SpNova
Posted

isSolid does not affect this. You need to adjust your block's VoxelShape.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted (edited)

 

22 minutes ago, Draco18s said:

isSolid does not affect this. You need to adjust your block's VoxelShape.

Oh god, How I can do it? And whats this?  I just want to make 3d texture pack for my server :(

Edited by SpNova
Posted
36 minutes ago, diesieben07 said:

If you are changing the model for an existing block you must adhere to that block's basic shape. You cannot for example make a custom model for stone that has transparency.

Oh okey,thanks

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