Posted June 11, 20205 yr In earlier versions I could detect a server connection on client with the ClientConnectionToServerEvent, but I can't find it anymore. Is there any replacement I can use to detect a server connection and disconnection on client? Thanks for any help!
June 11, 20205 yr 29 minutes ago, dagobertdu94 said: Is there any replacement I can use to detect a server connection and disconnection on client? ClientPlayerNetworkEvent#LoggedInEvent It's sad how much time mods spend saying "x is no longer supported on this forum. Please update to a modern version of Minecraft to receive support".
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