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Lighting Types and Inventory Rendering


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Separate questions:

1. Is there a way to specify the type of lighting a block produces? Say I wanted a block to produce the same type of light as moonlight, so a cool, blue light instead of the warm orange light. Has anyone seen a way to do so?


2. Is there a way to render non-cubic shapes in the inventory? I have a block that uses fire as part of its rendering and I would like to have the fire render in my inventory as part of the block, meaning it would be shaped like fire is on the ground: slanted with intersections etc. At the moment all I can find is a way to draw the fire vertically which does not look as nice.


If you have a suggestion or need clarification just let me know.  :) Thank you!

Read my thoughts on my summer mod work and tell me what you think!



I absolutely love her when she smiles

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1) Yes.  Write your own lighting engine.

(Never said it would be an easy job!)

2) Not that I'm aware of, outside figuring out how to write your own renderer for inventory blocks.


Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.


Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.


DO NOT PM ME WITH PROBLEMS. No help will be given.

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