joaogl Posted June 3, 2013 Posted June 3, 2013 Hello, First how can I create like a listener to check the block where the player is standing on? Second how can I make (example) if the player health is between 0 and 5 the player starts dropping the item that he has in his hands? Thanks, Joao Lourenco. Quote
Busti Posted June 4, 2013 Posted June 4, 2013 Try to search with a TileEntity for the Players within AABB like for example the beacon does an then make an Iterator to go through the player list and get their current health. Here is what I put together for you: AxisAlignedBB axisalignedbb = AxisAlignedBB.getBoundingBox(this.xCoord, this.yCoord+1, this.zCoord, this.xCoord+1, this.yCoord+3, this.zCoord+1); entityList = this.worldObj.getEntitiesWithinAABB(EntityPlayer.class, axisalignedbb); Iterator iterator = entityList.iterator(); EntityPlayer entity; while (iterator.hasNext()) { entity = iterator.next(); if (entity.getHealth < 5) { //DO Your stuff } } this should work for you. Quote PM's regarding modding questions should belong in the Modder Support sub-forum and won't be answered.
Draco18s Posted June 4, 2013 Posted June 4, 2013 Using a tile entity? Ew, that's an awful way to do it. //EventHandler.java @ForgeSubscribe public void EntityUpdate(LivingEvent event){ if (entity instanceof EntityPlayer && entity.getHealth < 5) { //DO Your stuff } } //base mod.java MinecraftForge.EVENT_BUS.register(new EventHandler()); Quote Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
Busti Posted June 4, 2013 Posted June 4, 2013 Oh? I didn't knew about that. But that wouldn't work with a longer Range. Quote PM's regarding modding questions should belong in the Modder Support sub-forum and won't be answered.
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.