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Posted

Looks like the last time you modded was in 1.7 or there abouts.

The registration system has changed three times since then, partially to keep up with changes in Mojang code (items and blocks are now entirely stored based on their fully namespaced registry names, for example) and partially to make things more robust (and prevent people from doing stupid fucking shit like creating new items at run time, registering conditionally based on configs, or creating registry entry objects too early).

 

You're going to want this first off:

https://mcforge.readthedocs.io/en/1.15.x/concepts/registries/

 

Second, go look at the vanilla Item class (and the interface it implements, IForgeItem) in order to find the new signature for the method you're trying to override. Remember: there are two hands now, so that method now takes a Hand parameter. Be sure to check which hand is being used!

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted
42 minutes ago, Draco18s said:

Looks like the last time you modded was in 1.7 or there abouts.

The registration system has changed three times since then, partially to keep up with changes in Mojang code (items and blocks are now entirely stored based on their fully namespaced registry names, for example) and partially to make things more robust (and prevent people from doing stupid fucking shit like creating new items at run time, registering conditionally based on configs, or creating registry entry objects too early).

 

You're going to want this first off:

https://mcforge.readthedocs.io/en/1.15.x/concepts/registries/

 

Second, go look at the vanilla Item class (and the interface it implements, IForgeItem) in order to find the new signature for the method you're trying to override. Remember: there are two hands now, so that method now takes a Hand parameter. Be sure to check which hand is being used!

What method is used to replace onLeftClickEntity in the new version of Forge?

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