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I have a custom block that does not take up the full meter x meter cube. To define the look of the block, I have a json file that defines the model. (I'm making the json using McCrayfish's Model Creator)

I am overriding getShape() in the block class to avoid having the ground disappear beneath the block when I place it (I think this is the right approach?)

However, this is a highly irregular block. I know I can use VoxelShapes#create(x1, y1, z1, x2, y2, z2) to create a cuboid, and then combine them together to create the shape I need. However, because the block is somewhat complex, this will take a lot of small cuboids being lumped together, and the code will not be too readable. It also seems redundant since I have a whole json file that defines the model, including all the information to define the shape. Is there a method that looks something like VoxelShapes.importShape(String modelJsonFileName)? If not I will need to write the json parsing myself, but I won't do that if there already is something built in

 

No.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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