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[1.15.2] Rotating block to face while placing


Harry12OK

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I created a custom model in blockbench and followed a tutorial on rotating the block to my face while placing but still it is not rotating to my face . My code is

public class Half extends Block {
	private static final DirectionProperty FACING = HorizontalBlock.HORIZONTAL_FACING;

	private static final SoundType RS = SoundType.STONE;

	public Half() {
         super(Block.Properties.create(Material.IRON).harvestTool(ToolType.PICKAXE).harvestLevel(2).lightValue(15).hardnessAndResistance(2.0f, 2.0f).sound(RS));
        
	}
	@Override
	public BlockState getStateForPlacement(BlockItemUseContext context) {
		
		return this.getDefaultState().with(FACING, context.getPlacementHorizontalFacing().getOpposite());
	}
	@Override
	public BlockState rotate(BlockState state, Rotation rot) {
		
		return state.with(FACING, rot.rotate(state.get(FACING)));
	}
	@Override
	public BlockState mirror(BlockState state, Mirror mirrorIn) {
		
		return state.rotate(mirrorIn.toRotation(state.get(FACING)));
	}
	@Override
	protected void fillStateContainer(Builder<Block, BlockState> builder) {
		
		builder.add(FACING);
	}

}

any help to why is it not working ?

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1 hour ago, poopoodice said:

does it change every time you place it with different direction

No, it doesnt change ,it is same no matter from wherever direction i place

 

1 hour ago, poopoodice said:

If yes, have you rotate its models according to its state in your blockstate file?

I have specified it in blockstate file .here see it

{
	"variants":{
		"facing=north": {"model": "hogwarts:block/half"},
		"facing=south": { "model":"hogwarts:block/half", "Y" : 180},
		"facing=west": { "model":"hogwarts:block/half", "Y" : 270},
		"facing=east": { "model":"hogwarts:block/half", "Y" : 90}
	}
}

Now i cant undertand what do you mean by debug screen ?

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Guys it was a small mistake in blockstate file i was extering 'Y' instead of 'y' that was causing problem ,now it's fixed. but there is one more thing i want to ask.

see this image:1948514703_bandicam2020-07-2516-21-09-747.jpg.6754b6dbe2bc1a070ca002c5b8e62d7f.jpg

You can see my block is rotating as i have created a semicircle but the problem now is if i want to rotate the block in such a way that a full circle can be made with it in above image.

is there any way to do it or is there any vanilla block with this behaviour so i can copy its block state file .

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