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Posted
@Override
    public ActionResultType onBlockActivated(BlockState state, World world, BlockPos pos, PlayerEntity player, Hand handIn, BlockRayTraceResult hit) {
        
        EndermanEntity eman = new EndermanEntity(null, world);
        eman.setPosition(pos.getX(), pos.getY()+3, pos.getZ());
        
        if (!world.isRemote) world.addEntity(eman);
        return ActionResultType.SUCCESS;
        
    }

 

Can someone tell me why this code crashes? Thanks!

Posted

First, give us your Minecraft and Forge version.

 

Second, give the debug.log and at least a brief description of the crash.

 

Third, you're passing in a `null` to the `EndermanEntity` constructor. That's probably what's causing the crash, but provide more details.

 

Fourth, your whole spawning code from the EndermanEntity constructor up to the world.addEntity should be surrounded by the !isRemote check.

Posted

I assume you are using 1.14+ (there's only one arg in 1.12), you need to pass 

EntityType.ENDERMAN

into the first arg instead of null.

Also like sciwhiz12 said you need to provide more information.

Posted
On 7/26/2020 at 12:37 PM, sciwhiz12 said:

Third, you're passing in a `null` to the `EndermanEntity` constructor. That's probably what's causing the crash, but provide more details.

 

This was the problem. Thanks a lot.

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