Posted August 20, 20205 yr Quote Material material = new Material(Atlases.BED_ATLAS,new ResourceLocation("progressionmod","textures/entity/sleeping_bag.png")); Im asking because the code technically works, but texture doesn't seem to working. There might be another problem. For context, Atlases.BED_ATLAS is not made by me and i havent modified it in any way. Edited August 20, 20205 yr by greetthemoth
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.