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Render Block with TER


dyno

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I am trying to make an animated block (flour mill). I made the TE, TER and Model. 

When i place the block, it is rendered transparent.

 

Achive: When wheat is put inside(with a hopper because it has not any screen) it and the mill (south side of the block) is near water, mill must rotate.

 

 

Block Class

package com.olivemod.blocks.machine.active.flour_mill;

import com.olivemod.blocks.machine.active.fluid_transporter.TileEntityFluidTransporter;
import com.olivemod.utils.ModTileEntityTypes;

import net.minecraft.block.Block;
import net.minecraft.block.BlockRenderType;
import net.minecraft.block.BlockState;
import net.minecraft.block.HorizontalBlock;
import net.minecraft.block.material.Material;
import net.minecraft.inventory.InventoryHelper;
import net.minecraft.item.BlockItemUseContext;
import net.minecraft.state.StateContainer.Builder;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.BlockRenderLayer;
import net.minecraft.util.Direction;
import net.minecraft.util.Mirror;
import net.minecraft.util.Rotation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockReader;
import net.minecraft.world.World;
import net.minecraftforge.common.ToolType;
import net.minecraftforge.items.ItemHandlerHelper;
import net.minecraftforge.items.ItemStackHandler;

public class FlourMill extends HorizontalBlock{

	public FlourMill() {
		
		super(Block.Properties.create(Material.IRON).hardnessAndResistance(3.0f).harvestLevel(2).harvestTool(ToolType.PICKAXE));
		this.setDefaultState(this.getDefaultState().with(HORIZONTAL_FACING, Direction.NORTH));
	}
	
	@Override
	public void onReplaced(BlockState state, World worldIn, BlockPos pos, BlockState newState, boolean isMoving) {

		if (state != newState)
		{
			TileEntity tileEntity = worldIn.getTileEntity(pos);
			if(tileEntity instanceof FlourMillTE)
			{
				final ItemStackHandler inventory = ((FlourMillTE)tileEntity).inventory;
				for (int i = 0; i < inventory.getSlots(); i++)
				{
					InventoryHelper.spawnItemStack(worldIn, pos.getX(), pos.getY(), pos.getZ(), inventory.getStackInSlot(i));
				}
			}
		}
		super.onReplaced(state, worldIn, pos, newState, isMoving);
	}

	@Override
	public BlockState getStateForPlacement(BlockItemUseContext context) {

		return this.getDefaultState().with(HORIZONTAL_FACING, context.getPlacementHorizontalFacing().getOpposite());
	}

	@Override
	public int getComparatorInputOverride(BlockState blockState, World worldIn, BlockPos pos) {

		final TileEntity tileEntity = worldIn.getTileEntity(pos);
		if(tileEntity instanceof FlourMillTE)
		{
			return ItemHandlerHelper.calcRedstoneFromInventory(((TileEntityFluidTransporter)tileEntity).inventory);
		}
		return super.getComparatorInputOverride(blockState, worldIn, pos);
	}
	
	@Override
	protected void fillStateContainer(Builder<Block, BlockState> builder) {
		// TODO Auto-generated method stub
		super.fillStateContainer(builder);
		builder.add(HORIZONTAL_FACING);
	}
	
	@Override
	public BlockState rotate(BlockState state, Rotation rot) {

		return state.with(HORIZONTAL_FACING, state.get(HORIZONTAL_FACING));
	}
	
	@Override
	public BlockState mirror(BlockState state, Mirror mirrorIn) {

		return state.rotate(mirrorIn.toRotation(state.get(HORIZONTAL_FACING)));
	}
	
	@Override
	public BlockRenderLayer getRenderLayer() {

		return BlockRenderLayer.CUTOUT;
	}
	
	@Override
	public BlockRenderType getRenderType(BlockState state) {

		return BlockRenderType.ENTITYBLOCK_ANIMATED;
	}
	
	@Override
	public boolean hasTileEntity() {

		return true;
	}
	
	@Override
	public TileEntity createTileEntity(BlockState state, IBlockReader world) {

		return ModTileEntityTypes.FLOUR_MILL_TE.get().create();
	}

}

 

TE class

package com.olivemod.blocks.machine.active.flour_mill;

import javax.annotation.Nonnull;
import javax.annotation.Nullable;

import com.olivemod.utils.ModTileEntityTypes;
import com.olivemod.utils.Reference.NBTKeys;

import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
import net.minecraft.block.HorizontalBlock;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.entity.player.PlayerInventory;
import net.minecraft.fluid.Fluids;
import net.minecraft.inventory.Inventory;
import net.minecraft.inventory.container.Container;
import net.minecraft.item.ItemStack;
import net.minecraft.item.Items;
import net.minecraft.nbt.CompoundNBT;
import net.minecraft.network.NetworkManager;
import net.minecraft.network.play.server.SUpdateTileEntityPacket;
import net.minecraft.tileentity.ITickableTileEntity;
import net.minecraft.tileentity.LockableTileEntity;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.tileentity.TileEntityType;
import net.minecraft.util.Direction;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.text.ITextComponent;
import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.common.util.LazyOptional;
import net.minecraftforge.items.IItemHandlerModifiable;
import net.minecraftforge.items.ItemStackHandler;
import net.minecraftforge.items.wrapper.RangedWrapper;

public class FlourMillTE extends TileEntity implements ITickableTileEntity{

	private final int IN_SLOT = 0;
	
	public final ItemStackHandler inventory = new ItemStackHandler(IN_SLOT + 1)
	{
		public boolean isItemValid(int slot, ItemStack stack) {
			
			return slot == IN_SLOT && stack.getItem() == Items.WHEAT;
		};
		
		protected void onContentsChanged(int slot) {
			
			FlourMillTE.this.markDirty();
		};
	};
	
	private final LazyOptional<ItemStackHandler> LOInventory = LazyOptional.of( () -> this.inventory);
	
	@Override
	public <T> LazyOptional<T> getCapability(Capability<T> cap, Direction side) {

		return side == Direction.SOUTH ? this.LOInventory.cast() : LazyOptional.empty();
	}
	
	protected FlourMillTE(TileEntityType<?> typeIn) {
		super(typeIn);
	}
	
	public FlourMillTE() {
		super(ModTileEntityTypes.FLOUR_MILL_TE.get());
	}

	@Override
	public void read(CompoundNBT compound) {
		// TODO Auto-generated method stub
		super.read(compound);
		this.inventory.deserializeNBT(compound);
	}
	
	@Override
	public CompoundNBT write(CompoundNBT compound) {

		compound = super.write(compound);
		compound.put("inventory", this.inventory.serializeNBT());
		return compound;
	}
	
	/*
	 * Retrieves packet to send to the client whenever this Tile Entity is re-sinced via World#notifyBlockUpdate. 
	 * This packet comes back client-side via (@link #onDataPacket)
	 */
	@Nullable
	public SUpdateTileEntityPacket getUpdatePacket() {

		final CompoundNBT tag = new CompoundNBT();
		//We pass 0 for TileEntityTypesIn because we have a modded TE.See ClientPlayNetHandler#handlerUpdateTileEntity(SUpdateTileEntityPacket)
		return new SUpdateTileEntityPacket(this.pos, 0, tag);
	}
	
	/*
	 * Get an NBT compount to sync to the client with SPacketChunkData, used to initial loading of the chunk or when many blocks change at once
	 * This compound comes back to the client-side in (@link #handleUpdateTag)
	 * The default implementation ({@link TileEntity#handleUpdateTag}) calls {@link #writeInternal)}
	 * wich doesn't save any of our extra data so we override it to call {@link #write} instead 
	 */
	@Nonnull
	public CompoundNBT getUpdateTag() {

		return this.write(new CompoundNBT());
	}	
	
	/*
	 * Invalidates our Tile Entity 
	 */
	@Override
	public void remove() {

		super.remove();
		//We need to invalidate our capability references so that any cached references (by other mod) don't continue to reference our capablities
		//and try to use them and/or prevent them from being garbage collected
		LOInventory.invalidate();
	}

	/*
	 * Handle a packet created in (@link #getUpdatePacket())
	 */
	@Override
	public void onDataPacket(NetworkManager net, SUpdateTileEntityPacket pkt) {

		super.onDataPacket(net, pkt);
	}
	
	
	@Override
	public void onLoad() {
		
		super.onLoad();
	}

	@Override
	public void tick() {

		if (!this.inventory.getStackInSlot(IN_SLOT).isEmpty())
		{
			BlockState millState = this.world.getBlockState(getPos().offset(this.getBlockState().get(HorizontalBlock.HORIZONTAL_FACING).getOpposite()));

		}
	}

	@Override
	public AxisAlignedBB getRenderBoundingBox() {
		// TODO Auto-generated method stub
		return super.getRenderBoundingBox();
	}
	
}

 

TER

package com.olivemod.blocks.machine.active.flour_mill;

import com.mojang.blaze3d.platform.GlStateManager;
import com.olivemod.utils.Reference.Reference;

import net.minecraft.client.renderer.tileentity.TileEntityRenderer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ResourceLocation;

public class FlourMillTER extends TileEntityRenderer<FlourMillTE>
{

	private static final ResourceLocation TEXTURE_FLOUR_MILL = new ResourceLocation(Reference.MOD_ID, "textures/entity/flour_mill.png");
	private final FlourMillModel flourMillModel = new FlourMillModel();
	
	private boolean isWorking;
	
	
	
	@Override
	public void render(FlourMillTE tileEntityIn, double x, double y, double z, float partialTicks, int destroyStage) {

		GlStateManager.enableDepthTest();
		GlStateManager.depthFunc(512);
		GlStateManager.depthMask(true);
        GlStateManager.pushMatrix();
        GlStateManager.translatef((float)x , (float)y , (float)z);
        this.bindTexture(TEXTURE_FLOUR_MILL);
        this.setLightmapDisabled(true);
        this.isGlobalRenderer(tileEntityIn);
        this.setLightmapDisabled(false);
        GlStateManager.popMatrix();
		
	}
}

 

Model

package com.olivemod.blocks.machine.active.flour_mill;

import net.minecraft.client.renderer.entity.model.EntityModel;
import net.minecraft.client.renderer.entity.model.RendererModel;
import net.minecraft.client.renderer.model.ModelBox;
import net.minecraft.entity.Entity;

// Made with Blockbench 3.5.4
// Exported for Minecraft version 1.14
// Paste this class into your mod and generate all required imports


public class FlourMillModel extends EntityModel {
	private final RendererModel wall;
	private final RendererModel mill;
	private final RendererModel stone;
	private final RendererModel water_mill;

	public FlourMillModel() {
		textureWidth = 64;
		textureHeight = 64;

		wall = new RendererModel(this);
		wall.setRotationPoint(0.0F, 24.0F, 0.0F);
		wall.cubeList.add(new ModelBox(wall, 0, 40, -4.0F, -16.0F, -8.0F, 8, 16, 1, 0.0F, false));
		wall.cubeList.add(new ModelBox(wall, 0, 40, -4.0F, -16.0F, 7.0F, 8, 16, 1, 0.0F, false));
		wall.cubeList.add(new ModelBox(wall, 0, 40, 7.0F, -16.0F, -4.0F, 1, 16, 8, 0.0F, false));
		wall.cubeList.add(new ModelBox(wall, 0, 40, -8.0F, -6.0F, -4.0F, 1, 6, 8, 0.0F, false));
		wall.cubeList.add(new ModelBox(wall, 0, 40, -8.0F, -16.0F, -4.0F, 1, 6, 8, 0.0F, false));
		wall.cubeList.add(new ModelBox(wall, 0, 40, -10.0F, -10.0F, -4.0F, 3, 4, 1, 0.0F, false));
		wall.cubeList.add(new ModelBox(wall, 0, 40, -10.0F, -10.0F, 3.0F, 3, 4, 1, 0.0F, false));
		wall.cubeList.add(new ModelBox(wall, 0, 40, -11.0F, -10.0F, 2.0F, 1, 4, 1, 0.0F, false));
		wall.cubeList.add(new ModelBox(wall, 0, 40, -11.0F, -10.0F, -3.0F, 1, 4, 1, 0.0F, false));
		wall.cubeList.add(new ModelBox(wall, 0, 40, -11.0F, -6.0F, -3.0F, 3, 1, 6, 0.0F, false));
		wall.cubeList.add(new ModelBox(wall, 0, 40, 6.0F, -16.0F, -5.0F, 1, 16, 1, 0.0F, false));
		wall.cubeList.add(new ModelBox(wall, 0, 40, 5.0F, -16.0F, -6.0F, 1, 16, 1, 0.0F, false));
		wall.cubeList.add(new ModelBox(wall, 0, 40, 4.0F, -16.0F, -7.0F, 1, 16, 1, 0.0F, false));
		wall.cubeList.add(new ModelBox(wall, 0, 40, 4.0F, -16.0F, 6.0F, 1, 16, 1, 0.0F, false));
		wall.cubeList.add(new ModelBox(wall, 0, 40, -7.0F, -16.0F, -5.0F, 1, 16, 1, 0.0F, false));
		wall.cubeList.add(new ModelBox(wall, 0, 40, 5.0F, -16.0F, 5.0F, 1, 16, 1, 0.0F, false));
		wall.cubeList.add(new ModelBox(wall, 0, 40, -6.0F, -16.0F, -6.0F, 1, 16, 1, 0.0F, false));
		wall.cubeList.add(new ModelBox(wall, 0, 40, 6.0F, -16.0F, 4.0F, 1, 16, 1, 0.0F, false));
		wall.cubeList.add(new ModelBox(wall, 0, 40, -5.0F, -16.0F, -7.0F, 1, 16, 1, 0.0F, false));
		wall.cubeList.add(new ModelBox(wall, 0, 40, -7.0F, -16.0F, 4.0F, 1, 16, 1, 0.0F, false));
		wall.cubeList.add(new ModelBox(wall, 0, 40, -6.0F, -16.0F, 5.0F, 1, 16, 1, 0.0F, false));
		wall.cubeList.add(new ModelBox(wall, 0, 40, -5.0F, -16.0F, 6.0F, 1, 16, 1, 0.0F, false));
		wall.cubeList.add(new ModelBox(wall, 0, 40, -4.0F, 0.0F, -7.0F, 8, 0, 14, 0.0F, false));
		wall.cubeList.add(new ModelBox(wall, 0, 40, 6.0F, 0.0F, -4.0F, 1, 0, 8, 0.0F, false));
		wall.cubeList.add(new ModelBox(wall, 0, 40, -7.0F, 0.0F, -4.0F, 1, 0, 8, 0.0F, false));
		wall.cubeList.add(new ModelBox(wall, 0, 40, 5.0F, 0.0F, -5.0F, 1, 0, 10, 0.0F, false));
		wall.cubeList.add(new ModelBox(wall, 0, 40, -6.0F, 0.0F, -5.0F, 1, 0, 10, 0.0F, false));
		wall.cubeList.add(new ModelBox(wall, 0, 40, 4.0F, 0.0F, -6.0F, 1, 0, 12, 0.0F, false));
		wall.cubeList.add(new ModelBox(wall, 0, 40, -5.0F, 0.0F, -6.0F, 1, 0, 12, 0.0F, false));

		mill = new RendererModel(this);
		mill.setRotationPoint(0.0F, 24.0F, 0.0F);
		mill.cubeList.add(new ModelBox(mill, 0, 0, -1.0F, -28.0F, -1.0F, 2, 18, 2, 0.0F, false));
		mill.cubeList.add(new ModelBox(mill, 0, 0, -1.0F, -24.0F, 1.0F, 2, 2, 2, 0.0F, false));
		mill.cubeList.add(new ModelBox(mill, 0, 0, -1.0F, -24.0F, -3.0F, 2, 2, 2, 0.0F, false));
		mill.cubeList.add(new ModelBox(mill, 0, 0, -3.0F, -24.0F, -1.0F, 2, 2, 2, 0.0F, false));
		mill.cubeList.add(new ModelBox(mill, 0, 0, 1.0F, -24.0F, -1.0F, 2, 2, 2, 0.0F, false));

		stone = new RendererModel(this);
		stone.setRotationPoint(0.0F, -20.0F, 0.0F);
		mill.addChild(stone);
		stone.cubeList.add(new ModelBox(stone, 34, 11, -3.0F, -8.0F, 3.0F, 6, 16, 2, 0.0F, false));
		stone.cubeList.add(new ModelBox(stone, 34, 11, -3.0F, -8.0F, -5.0F, 6, 16, 2, 0.0F, false));
		stone.cubeList.add(new ModelBox(stone, 34, 11, 3.0F, -8.0F, -3.0F, 2, 16, 6, 0.0F, false));
		stone.cubeList.add(new ModelBox(stone, 34, 11, -5.0F, -8.0F, -3.0F, 2, 16, 6, 0.0F, false));

		water_mill = new RendererModel(this);
		water_mill.setRotationPoint(0.0F, 15.0F, -11.0F);
		water_mill.cubeList.add(new ModelBox(water_mill, 0, 0, 1.0F, -1.0F, -1.0F, 6, 2, 1, 0.0F, false));
		water_mill.cubeList.add(new ModelBox(water_mill, 0, 1, -1.0F, -7.0F, -1.0F, 2, 6, 1, 0.0F, false));
		water_mill.cubeList.add(new ModelBox(water_mill, 0, 1, -1.0F, 1.0F, -1.0F, 2, 6, 1, 0.0F, false));
		water_mill.cubeList.add(new ModelBox(water_mill, 0, 0, -1.0F, -1.0F, -1.0F, 2, 2, 13, 0.0F, false));
		water_mill.cubeList.add(new ModelBox(water_mill, 0, 0, -7.0F, -1.0F, -1.0F, 6, 2, 1, 0.0F, false));
	}

	@Override
	public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) {
		wall.render(f5);
		mill.render(f5);
		water_mill.render(f5);
	}

	public void setRotationAngle(RendererModel modelRenderer, float x, float y, float z) {
		modelRenderer.rotateAngleX = x;
		modelRenderer.rotateAngleY = y;
		modelRenderer.rotateAngleZ = z;
	}
}

 

Cattura.PNG

2020-08-20_14.51.57.png

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