Posted September 10, 20205 yr So I have a recipe type that is supposed to not consume certain inputs. For some reason, whenever I craft a custom recipe of that type, it sets the output of the recipe to air after the output item is placed in the player's inventory. I've tried poking around with eclipse's debugger, but to no avail. If anyone knows why this is happening, help would be greatly appreciated.
September 10, 20205 yr Author Whoops, forgot to put links to my source. Recipe Type Class: https://github.com/Awsomekeldeo/RealisTech/blob/6ec72fec9334633460b9ac9305626bc18272c680/src/main/java/awsome/realistech/api/recipe/NonConsumingShapelessRecipe.java Recipe Type Serializer: https://github.com/Awsomekeldeo/RealisTech/blob/6ec72fec9334633460b9ac9305626bc18272c680/src/main/java/awsome/realistech/api/recipe/NonConsumingShaplessRecipeSerializer.java
September 10, 20205 yr You need to clone the result stack before putting it into an inventory. Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
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