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Posted (edited)

Hi, i'm trying to make a dynamic model for my tile that change based on the Unlisted state/property "seed" of the block that contain it.

I cannot get the state of the block from the class where I create the dynamic model.

Edited by elle
Posted

Where do you create the dynamic model? If you are using a TileEntityRenderer, then you should have access to the tile entity, and can access the state via tileEntity.getBlockState().

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Posted
9 hours ago, diesieben07 said:

What Minecraft version is this? Unlisted properties are no longer a thing.

Sorry, it was to clarify a concept before starting writing the mod. However it is 1.15.2

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