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[1.16.2] Handling block items with Deferred Registry


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Posted

Hello!

Today, I tried to make some blocks(with item blocks), but this time not with the

"old" way which would be to use a register event directly: I wanted to use the deferred registry.

But I couldn't get it working right: When I registered an item block (which would eventually call new Block().asItem()),

the game said that there would be an duplicate registry entry.

Also, I have no idea how to use asItem with an item group.

 

So, it would be great if you could help me.

-Budschie

Posted (edited)

@diesieben07 Ah, ok, thanks.

Now I use this code:

	public static final RegistryObject<BlockItem> TEST_BLOCK = REGISTRY.register("test_block", () -> new BlockItem(BlockInit.TEST_BLOCK.get(), new Item.Properties().group(ItemGroup.COMBAT))); 

Is this how I should do this? Or should I avoid getting the test block with TEST_BLOCK.get()?

Edited by Budschie

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