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nat0875

Custom Item Problem (FORGE 1.15.2)

By nat0875, September 27, 2020 in Modder Support

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Posted September 27, 2020 (edited)

Hello, 

I'm trying to implement an item into the game but it in my registry handler the second Deferred Registry is crossed out I don't know why I think this is what's causing the issue but I'm not sure?

 

RegistryHandler:

package narutoprivatemod.util.items;

import narutoprivatemod.narutoprivatemod;
import net.minecraft.item.Item;
import net.minecraftforge.fml.RegistryObject;
import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
import net.minecraftforge.registries.DeferredRegister;
import net.minecraftforge.registries.ForgeRegistries;

public class RegistryHandler {

    public static final DeferredRegister<Item> ITEMS = new DeferredRegister<>(ForgeRegistries.ITEMS, narutoprivatemod.MOD_ID);

    public static void init() {
        ITEMS.register(FMLJavaModLoadingContext.get().getModEventBus());
    }

    // only items go here
    public static final RegistryObject<Item> RASENGAN_SKILL_LERNER = ITEMS.register("Rasengan_Skill_Lerner", ItemBase::new);
}

ItemBase:

package narutoprivatemod.util.items;

import net.minecraft.item.Item;
import net.minecraft.item.ItemGroup;

public class ItemBase extends Item {

    public ItemBase() {
        super(new Item.Properties().group(ItemGroup.MATERIALS));
    }
}

Main mod class:

package narutoprivatemod;



import narutoprivatemod.util.items.RegistryHandler;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;




@Mod("narutoprivatemod")
public class narutoprivatemod {

    private static final Logger LOGGER  = LogManager.getLogger();
    public static final String MOD_ID = "narutoprivatemod";

    public narutoprivatemod() {
        FMLJavaModLoadingContext.get().getModEventBus().addListener(this::setup);
        FMLJavaModLoadingContext.get().getModEventBus().addListener(this::doClientStuff);

        RegistryHandler.init();


        MinecraftForge.EVENT_BUS.register(this);

    }

    private void setup(final FMLCommonSetupEvent event) { }


    private void doClientStuff(final FMLClientSetupEvent event) { }
}
Edited September 27, 2020 by nat0875
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Danebi    26

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Posted September 27, 2020 (edited)
40 minutes ago, nat0875 said:

"Rasengan_Skill_Lerner"

It should be lower case, i think.

Also, it is crossed out because the constructor of DeferredRegister is deprecated. You should use DeferredRegister::create.

Edited September 27, 2020 by Danebi
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Jack Richard    0

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Posted September 27, 2020

Is it just crossed out, or not allowing the game to run? If you're using IntelliJ or Eclipse, you'll see a line through a class or method name if it's deprecated. It shouldn't crash the game because of that.

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Draco18s    2414

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Posted September 27, 2020
2 hours ago, nat0875 said:

new DeferredRegister<>

Read the deprecation message.

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Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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