Jump to content

Recommended Posts

Posted

I am little confused with the term world in the context of code. Does it mean each dimension of the entire world?

Can a capability attached to world through

AttachCapabilitiesEvent<World>

be access regardless of a player's current dimension using

player.world.getCapability()

?

If not, how do I use

WorldSavedData

in the latest version or achieve global data storage using capability?

Posted
10 minutes ago, Colened said:

Does it mean each dimension of the entire world?

Word == Dimension.

Attaching a capability to a world is the same as attaching it to a dimension. The "collection of dimensions that are a save file" does not have its own capability attachment point AFAIK.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted
2 hours ago, Draco18s said:

Word == Dimension.

Attaching a capability to a world is the same as attaching it to a dimension. The "collection of dimensions that are a save file" does not have its own capability attachment point AFAIK.

2 hours ago, diesieben07 said:

You'd use the overworld in this case.

I am currently working with 20200514-1.16 mappings and many methods are yet to be renamed so I am sorry if I am asking for something easy.

How do I check if the given world is the overworld so I can attach the capability to the overworld only when

AttachCapabilitiesEvent<World>

is fired and how do I get the overworld when

PlayerEntity

is given?

 

Posted
11 minutes ago, diesieben07 said:

On the client there is only ever one dimension

Barring weird things like cross dimensional renderers (Looking Glass, Immersive Portals). But the mechanics those mods use to handle the extra data isn't backbone.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.