Posted October 13, 20204 yr I referenced the code and .Json files of a flower and grass block to get it to have the model and everything, but currently ran into this issue where there's black surrounding the texture. I'm not sure if it's a shading issue or what, but I looked back the code and tried finding a similar issue and couldn't find any answers. I'm sure I'm just missing a line of code or something. Anyways, here's my code... https://pastebin.com/rh3fk41b Edited October 13, 20204 yr by Babelincoln1809
October 14, 20204 yr You need to set the RenderType via RenderTypeLookup to cutout in the synchronous queue provided by the client setup event. Edited October 14, 20204 yr by ChampionAsh5357
October 14, 20204 yr Author 3 hours ago, ChampionAsh5357 said: You need to set the RenderType via RenderTypeLookup to cutout in the synchronous queue provided by the client setup event. Something like this? if so which getter should I be looking for in this case? https://pastebin.com/k0sutDrr Edited October 14, 20204 yr by Babelincoln1809
October 14, 20204 yr Author 12 minutes ago, poopoodice said: You can see how vanilla set blocks' render type in RenderTypeLookup Thank you! That was a much needed reference to look at
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