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Trying to understand 1.14 ChestModel and how to replace it in 1.15


BeepDog

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I'm not a mod author, per se, but I've got a couple mods I want to get working in 1.15.

 

https://github.com/dkowis/FoodFunk/tree/1.15.2-beepdog and it's dependency: https://github.com/dkowis/WumpleUtil/tree/1.15.2-beepdog

 

As it stands, I'm building on the shoulders of Giants, as I've only just been able to make it compile.

 

The hardest part for me is figuring out what happened to the ChestModel class. It vanished in 1.15, and searching this forum for "ChestModel" gives me 4 (!) posts. My Google-fu is failing me, either I don't know the right words to search for, or this was truly a rarely used model.

Any advice on how to migrate away from the 1.14 ChestModel class, and use something that works in 1.15? I assume it's got something to do with rendering, and maybe I could wing it if I could see an example.

 

Thanks in advance!

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ChestTileEntityRenderer

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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