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[1.16.3] How to Use Ore Gen


myounge
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I tried to make my Own mod.

That mod add ore and dimension.

I want to add my ore at overworld.

So, I searched and I found.

A video that I saw said use 

CounterRangeConfig = new CounterRangeConfig(...)

However, at 1.16.2, It removed.

How do I use OreGen

Edited by myounge
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Ore Gen is done with json now.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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1.16.2 ore generation is broken, and is very difficult to do ore generation in that version. In 1.16.3, there's a new event called BiomeLoadingEvent. Use that event, and inside the event make a ConfiguredFeature for your ore you want to generate (to see how to do this, look how Minecraft does it in minecraft\world\gen\feature\Features). Then in your event, do .getGeneration().withFeature(GenerationStage.Decoration.UNDERGROUND_ORES, <Configured Feature Name Here>

Heres an Example from one of my mods:

public static void generateOres(BiomeLoadingEvent event) {
        ConfiguredFeature<?, ?> ORE_SAPPHIRE = Feature.ORE.withConfiguration(new OreFeatureConfig(OreFeatureConfig.FillerBlockType.field_241882_a, Registry.SAPPHIRE_ORE.get().getDefaultState(), 6)).withPlacement(Placement.field_242910_o.configure(new DepthAverageConfig(15, 16))).func_242728_a();
        event.getGeneration().withFeature(GenerationStage.Decoration.UNDERGROUND_ORES, ORE_SAPPHIRE);
    }

 

Have some lorem ispum.

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On 10/29/2020 at 8:34 PM, Pickle_Face5 said:

1.16.2 ore generation is broken, and is very difficult to do ore generation in that version. In 1.16.3, there's a new event called BiomeLoadingEvent. Use that event, and inside the event make a ConfiguredFeature for your ore you want to generate (to see how to do this, look how Minecraft does it in minecraft\world\gen\feature\Features). Then in your event, do .getGeneration().withFeature(GenerationStage.Decoration.UNDERGROUND_ORES, <Configured Feature Name Here>

Heres an Example from one of my mods:


public static void generateOres(BiomeLoadingEvent event) {
        ConfiguredFeature<?, ?> ORE_SAPPHIRE = Feature.ORE.withConfiguration(new OreFeatureConfig(OreFeatureConfig.FillerBlockType.field_241882_a, Registry.SAPPHIRE_ORE.get().getDefaultState(), 6)).withPlacement(Placement.field_242910_o.configure(new DepthAverageConfig(15, 16))).func_242728_a();
        event.getGeneration().withFeature(GenerationStage.Decoration.UNDERGROUND_ORES, ORE_SAPPHIRE);
    }

 

i have 2 questions .withFeature didnt work and i couldnt find any folders in net\minecraft\world apart from \level

EDIT: i found the gen\feture thing but i still dont know how to make it work

EDIT2: nvm i figured it out

Edited by Nuroyun
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