Posted June 21, 201312 yr Hello, I'm making a launcher for my modpack and i want to launch Minecraft with Forge without repacking minecraft.jar, do You know how MultiMC loads mods from instMods or TechnicLauncher loads modpack.jar? Thanks for help.
June 21, 201312 yr MultiMC repacks the jar Technic's ModPack.jar IIRC is the entire mojang codebase {all of Minecraft.jar} It can be done better, by simple adding Forge to the classpath BEFORE minecraft.jar But what ever, people can't seem to figure that out. I do Forge for free, however the servers to run it arn't free, so anything is appreciated. Consider supporting the team on Patreon
June 21, 201312 yr Author But how? When i execute it like that: "java -Xms1G -Xmx1G -cp \".\\starchasers\\.minecraft\\bin\\modpack.jar;.\\starchasers\\.minecraft\\bin\\minecraft.jar;.\\starchasers\\.minecraft\\bin\\jinput.jar;.\\starchasers\\.minecraft\\bin\\lwjgl.jar;.\\starchasers\\.minecraft\\bin\\lwjgl_util.jar\" -Djava.library.path=.\\starchasers\\.minecraft\\bin\\natives net.minecraft.client.Minecraft " + MainWindow::explode( MainWindow::session , ':' , 2 ) + " " + sessionid; it throws me: Exception in thread "main" java.langSecurityException: class "sq"'s signer information does not match signer information on other classes in the same package. ;( I think it's something about META-INF folder.
June 21, 201312 yr Kill the meta-inf folder in minecraft.jar I do Forge for free, however the servers to run it arn't free, so anything is appreciated. Consider supporting the team on Patreon
June 21, 201312 yr zip files are zip files. I do Forge for free, however the servers to run it arn't free, so anything is appreciated. Consider supporting the team on Patreon
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