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Rendering text above existing PlayerEntity


kaiser_

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Hello!

 

I want to render a text above each PlayerEntity. This text contains data that can and will change for each individual player, but I'm not sure how to properly override the renderer. I know that I have to use forge events to achieve this, but I don't know anything else.

I'm also curious if that data is synced to other clients. I've tried to look up the way minecraft syncs player names but no luck.

 

Any idea?

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10 minutes ago, kaiser_ said:

This text contains data that can and will change for each individual player, but I'm not sure how to properly override the renderer.

RenderNameplateEvent is what you are looking for.

11 minutes ago, kaiser_ said:

I'm also curious if that data is synced to other clients. I've tried to look up the way minecraft syncs player names but no luck.

It depends. Data is synced to the client on a need-to-know basis. This something like armor being worn or a sword being held. You can try and display any data. If it's null or a default value, then you know that you need to send the data to the client.

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