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Posted (edited)

Hello,

 

I have my mod project set up and it runs just fine with the "runClient" Gradle task, but I was wondering how I can set up a runClientDebug configuration?

 

I've checked https://mcforge.readthedocs.io/en/1.16.x/gettingstarted/#building-and-testing-your-mod, but the ForgeGradle Cookbook page seems to be missing.

 

Anyone have some insight?

 

Thanks.

Edited by HeavensSword
Posted

Note step 5 in "From Zero to Modding"

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

  Reveal hidden contents

 

Posted

It sounds like you generated the configurations but didn't use them, you should be launching the game from the IDE rather than Gradle

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

  Reveal hidden contents

 

Posted (edited)

I've been running through the IDE, but I only have a Run config and no Debug ones; that get's me the console log, but I can't pause on breakpoints.

 

image.thumb.png.db0bf65eb3578c1d4feab67496b50a79.png

Edited by HeavensSword
Posted

You do realize that
Play Button = Run

and

Beetle Button = Debug

right?

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

  Reveal hidden contents

 

Posted

I'm usually very kind and respectful, but I don't like being patronized. I'm not a fucking idiot, I'm a senior software engineer with over 12 years career experience. 

 

I have a "run" configuration that auto-generated and works just fine. I have no "debug" configurations that were generated by genEclipseRun. I could create one, but as I'm new to Forge and Minecraft in general, I figured I'd ask the people who might have more experience in this department or maybe even worked on the Gradle build itself, especially since the link to the gradle cookbook on the guide for Forge goes to a broken/missing page.

 

Don't worry about it though, I'll just figure it out myself.

 

 

Posted

Oh, took me too long to see what's wrong here. I blame Eclipse. (I use Intellij)

They WERE generated, but Eclipse won't show them in the dropdown until you've already used them once from the full list. (Click "Run Configurations...")

This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

  Reveal hidden contents

 

  • 1 year later...
Posted

In case someone stumbles upon this same issue looking for a solution, in my case the problem was that I needed to run:

gradlew genEclipseRuns

And then refresh the project in eclipse. (Maybe this is the step that used to be step 5 at the time of this post, but it is now step 6.)

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But im getting this error   ---- Minecraft Crash Report ---- WARNING: coremods are present:   DCLoadingPlugin (DummyCoreUnofficial-2.4.112.3.jar)   HCASM (HammerLib-1.12.2-2.0.6.23.jar) Contact their authors BEFORE contacting forge // I feel sad now Time: 19.06.25 22:26 Description: Exception in server tick loop java.lang.NoClassDefFoundError: net/minecraft/client/Minecraft     at nukeduck.armorchroma.ArmorChroma.<clinit>(ArmorChroma.java:23)     at java.lang.Class.forName0(Native Method)     at java.lang.Class.forName(Class.java:348)     at net.minecraftforge.fml.common.FMLModContainer.constructMod(FMLModContainer.java:539)     at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)     at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)     at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)     at java.lang.reflect.Method.invoke(Method.java:498)     at 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sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)     at java.lang.reflect.Method.invoke(Method.java:498)     at com.google.common.eventbus.Subscriber.invokeSubscriberMethod(Subscriber.java:91)     at com.google.common.eventbus.Subscriber$SynchronizedSubscriber.invokeSubscriberMethod(Subscriber.java:150)     at com.google.common.eventbus.Subscriber$1.run(Subscriber.java:76)     at com.google.common.util.concurrent.MoreExecutors$DirectExecutor.execute(MoreExecutors.java:399)     at com.google.common.eventbus.Subscriber.dispatchEvent(Subscriber.java:71)     at com.google.common.eventbus.Dispatcher$PerThreadQueuedDispatcher.dispatch(Dispatcher.java:116)     at com.google.common.eventbus.EventBus.post(EventBus.java:217)     at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:136)     at net.minecraftforge.fml.common.Loader.loadMods(Loader.java:595)     at 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 Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Private Build     Memory: 1088926088 bytes (1038 MB) / 1634205696 bytes (1558 MB) up to 4194304000 bytes (4000 MB)     JVM Flags: 2 total; -Xms1024M -Xmx4500M     IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0     FML: MCP 9.42 Powered by Forge 14.23.5.2859 44 mods loaded, 44 mods active     States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored     | State | ID                       | Version            | Source                                        | Signature                                |     |:----- |:------------------------ |:------------------ |:--------------------------------------------- |:---------------------------------------- |     | LC    | minecraft                | 1.12.2             | minecraft.jar                                 | None                                     |     | LC    | mcp 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