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How do I only start the "aging" process after I fill the item?


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So I'm making a salt evaporator, which essentially takes the water that you put in it, and "ages" until you can harvest the salt at the bottom.  It works by filling the evaporator with water via right clicking on it with the water bucket, then it works like a crop until it reaches "max age" at which point you can harvest the salt.

Thing is, at the moment, it ages the moment I place the block.  How would I make it only start to age when I fill it with water?


Any help would be appreciated!

Here is the class in my github https://github.com/TheMajorN/sculleryProject/blob/main/src/main/java/com/thamajorn/scullery/blocks/SaltEvaporator.java

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Don't tick unless water. You're going to need to uncomment and modify randomTick.


Also, this block probably shouldn't be a literal crop, its going to fire off crop growth events, but by not being a plant you're going to get weird behavior when other mods come along and mess with how long plants grow.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.


Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.


DO NOT PM ME WITH PROBLEMS. No help will be given.

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