Jump to content

Recommended Posts

Posted

Im managing a Minecraft server for the kids.  Ive been running Minecraft servers since the 1.12 days... nothing really hard about it.... (30 year Unix linux admin here - managed dynix through AIX, HPUX, Linux... been doing this awhile...)

 

Then they discover mods......

 

so the server is running and all is fine, then they attempt to connect and we get the "Mismatched mod channel list" more than half the time...  sometime a restart of the server fixes it, usually though we shut it down, come back tomorrow restart and all is fine... ?!?!?!?!

- Checked permissions on all the files, but this doesn't really account for sometimes it works sometimes it doesn't.. (no SeLinux running)

- Running the server on console, and not in Service has no affect either way

- Running as root (I know bad idea) or as normal user with proper access has no affect.

- Client are all "regular" Minecraft installs and forge and no difference in the way they login or run the app vs working or not working..

 

To date all the "solutions" that I see are to do some crazy crap like "copy all the mods from one directory on the client/server to the other" ...  Sorry this isn't a "solution" that's a bunch of crap...  

 

So how can this be debugged? in looking at the logs I don't see an entry that states "missing X mod" or something useful..  Where are the logs that will help to debug this?  I want to learn more about how this system evaluates and communicated the "mod channel list" so I can see what is happening..

 

Server is running: Linux 4.15.0-128-generic #131~16.04.1-Ubuntu SMP Wed Dec 9 17:33:47 UTC 2020 x86_64 x86_64 x86_64 GNU/Linux

Client are all Macs:  MC version 1.14.4 / Forge 28.2.0 / mods are XLife modpack

 

What else you need? 

 

Thanks... 

Frustrated Father (I'm locked in covid style with a Minecraft group that won't run... god help us all.. ) :-)

Guest
This topic is now closed to further replies.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • I was trying to find a mod that added something specific, and was unable to find it with what limited memory I had of seeing it. I don't know why there isn't an option to include words in overviews of mods. I could see it being in the sort tab near filters on the app in my opinion. It might help someone trying to find something specific, only based off something from the overview tab, but idk
    • Please read the FAQ and post logs as described there.   Also, do not just add a post onto someone else's thread with your issue, create a new one please.
    • I am creating a server with mods but when i try tostart it it say in the logs:   [29Jan2025 20:36:50.715] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file /server/libraries/net/minecraftforge/fmlcore/1.20.1-47.3.27/fmlcore-1.20.1-47.3.27.jar is missing mods.toml file 159[29Jan2025 20:36:50.717] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Considering mod file candidate /server/libraries/net/minecraftforge/javafmllanguage/1.20.1-47.3.27/javafmllanguage-1.20.1-47.3.27.jar 160[29Jan2025 20:36:50.717] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file /server/libraries/net/minecraftforge/javafmllanguage/1.20.1-47.3.27/javafmllanguage-1.20.1-47.3.27.jar is missing mods.toml file 161[29Jan2025 20:36:50.718] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Considering mod file candidate /server/libraries/net/minecraftforge/lowcodelanguage/1.20.1-47.3.27/lowcodelanguage-1.20.1-47.3.27.jar 162[29Jan2025 20:36:50.718] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file /server/libraries/net/minecraftforge/lowcodelanguage/1.20.1-47.3.27/lowcodelanguage-1.20.1-47.3.27.jar is missing mods.toml file 163[29Jan2025 20:36:50.719] [main/DEBUG] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Considering mod file candidate /server/libraries/net/minecraftforge/mclanguage/1.20.1-47.3.27/mclanguage-1.20.1-47.3.27.jar 164[29Jan2025 20:36:50.719] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file /server/libraries/net/minecraftforge/mclanguage/1.20.1-47.3.27/mclanguage-1.20.1-47.3.27.jar is missing mods.toml file
    • How do you configure the entity reach of a custom weapon? Asking for 1.21 Minecraft parchment
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.