Posted December 29, 20204 yr Hello! Wanted to know, how do you tell the game to render you custom wearable? I have an item which is basically another form of elytra with other properties (the item itself works just fine), so I was looking at how the game renders the elytra. I made a new layer class which uses the standard elytra model, but a different texture. And there is where I got stuck, I see the ElytraLayer gets added in the PlayerRenderer. But how do I add my layer to it, or do I have to write a new renderer? Thanks in advance and I hope someone can help me with my problem. Edited December 29, 20204 yr by Pixelcrafter19
December 31, 20204 yr You would need to add your custom layer to the player renderer, and you need to do this inside you client setup event handler (possibly inside enqueueWork). Take a look at this post: https://forums.minecraftforge.net/topic/92977-1162-render-layer-not-working/?tab=comments#comment-428356 Edited December 31, 20204 yr by Beethoven92 Check out the port of the BetterEnd fabric mod (WIP): https://www.curseforge.com/minecraft/mc-mods/betterend-forge-port
January 1, 20214 yr Author Great Thanks, got it to work for the player, but do I have to do something different for the armor stand? I did it like this: for(PlayerRenderer renderer : Minecraft.getInstance().getRenderManager().getSkinMap().values()) { renderer.addLayer(new WingsLayer(renderer)); } Edited January 1, 20214 yr by Pixelcrafter19
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.