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yousuf

Game crashes when craft happens

By yousuf, January 13 in Support & Bug Reports

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Posted January 13

dear minecraft modders I started modding recently and whenever I craft it crashes

can anyone help

70 mods btw

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DaemonUmbra    534

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Posted January 13

Please provide debug.log (more info on where it is and how to provide it in my signature below, just expand the spoiler)

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This is my Forum Signature, I am currently attempting to transform it into a small guide for fixing easier issues using spoiler blocks to keep things tidy.

 

As the most common issue I feel I should put this outside the main bulk:

The only official source for Forge is https://files.minecraftforge.net, and the only site I trust for getting mods is CurseForge.

If you use any site other than these, please take a look at the StopModReposts project and install their browser extension, I would also advise running a virus scan.

 

For players asking for assistance with Forge please expand the spoiler below and read the appropriate section(s) in its/their entirety.

Spoiler

Logs (Most issues require logs to diagnose):

Spoiler

Please post logs using one of the following sites (Thank you Lumber Wizard for the list):

https://gist.github.com/: 100MB Requires member (Free)

https://paste.gg/: 15MB

https://pastebin.com/: 512KB as guest, 10MB as Pro ($$$)

https://hastebin.com/: 400KB

Do NOT use sites like Mediafire, Dropbox, OneDrive, Google Drive, or a site that has a countdown before offering downloads.

 

What to provide:

...for Crashes and Runtime issues:

Minecraft 1.14.4 and newer:

Post debug.log

Older versions:

Please update...

 

...for Installer Issues:

Post your installer log, found in the same place you ran the installer

This log will be called either installer.log or named the same as the installer but with .log on the end

Note for Windows users:

Windows hides file extensions by default so the installer may appear without the .jar extension then when the .log is added the log will appear with the .jar extension

 

Where to get it:

Mojang Launcher: When using the Mojang launcher debug.log is found in .minecraft\logs.

 

Twitch Launcher: If you are using the Twitch Launcher, their configurations break Forge's log settings, fortunately there is an easier workaround than I originally thought, this works even with Twitch's installation of the Minecraft launcher as long as it is not launched THROUGH Twitch:

Spoiler
  1. Make sure you have the correct version of Forge installed (some packs are heavily dependent on one specific build of Forge)
  2. Make a launcher profile targeting this version of Forge.
  3. Set the launcher profile's GameDir property to the pack's instance folder (not the instances folder, the folder that has the pack's name on it).
  4. Now launch the pack through that profile and follow the "Mojang Launcher" instructions above.

Video:

Spoiler

 

 

 

or alternately, 

 

Fallback ("No logs are generated"):

If you don't see logs generated in the usual place, provide the launcher_log.txt from .minecraft

 

Server Not Starting:

Spoiler

If your server does not start or a command window appears and immediately goes away, run the jar manually and provide the output.

 

Reporting Illegal/Inappropriate Adfocus Ads:

Spoiler

Get a screenshot of the URL bar or copy/paste the whole URL into a thread on the General Discussion board with a description of the Ad.

Lex will need the Ad ID contained in that URL to report it to Adfocus' support team.

 

Posting your mod as a GitHub Repo:

Spoiler

When you have an issue with your mod the most helpful thing you can do when asking for help is to provide your code to those helping you. The most convenient way to do this is via GitHub or another source control hub.

When setting up a GitHub Repo it might seem easy to just upload everything, however this method has the potential for mistakes that could lead to trouble later on, it is recommended to use a Git client or to get comfortable with the Git command line. The following instructions will use the Git Command Line and as such they assume you already have it installed and that you have created a repository.

 

  1. Open a command prompt (CMD, Powershell, Terminal, etc).
  2. Navigate to the folder you extracted Forge’s MDK to (the one that had all the licenses in).
  3. Run the following commands:
    1. git init
    2. git remote add origin [Your Repository's URL]
      • In the case of GitHub it should look like: https://GitHub.com/[Your Username]/[Repo Name].git
    3. git fetch
    4. git checkout --track origin/master
    5. git stage *
    6. git commit -m "[Your commit message]"
    7. git push
  4. Navigate to GitHub and you should now see most of the files.
    • note that it is intentional that some are not synced with GitHub and this is done with the (hidden) .gitignore file that Forge’s MDK has provided (hence the strictness on which folder git init is run from)
  5. Now you can share your GitHub link with those who you are asking for help.

[Workaround line, please ignore]

 

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Posted January 14 (edited)
10 hours ago, DaemonUmbra said:

Please provide debug.log (more info on where it is and how to provide it in my signature below, just expand the spoiler)

my friend told me forge was the problem so I removed my latest version and added an older one and now it crashes when a world loads or right before a world loads

 

 

Im posting launcher, debug log and crash report on github. Give me a sec to get the link and stuff

 

Pastebin link: https://paste.gg/p/anonymous/49dfbb14c0d549f5a9d2950fc4cf786a

Edited January 14 by yousuf
forgot to read signature. did it in a hurry
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diesieben07    7597

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Posted January 14

You only posted the crash report.

It looks to be a problem with "minecraftabnormals".

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Posted January 14
1 hour ago, diesieben07 said:

You only posted the crash report.

It looks to be a problem with "minecraftabnormals".

ok thanks alot ill try removing the recent mod of abnormals: outer end. Before the new mods I added it didnt crash

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Posted January 14 (edited)
1 hour ago, diesieben07 said:

You only posted the crash report.

It looks to be a problem with "minecraftabnormals".

now the craft crash is a problem again f

 

 

crash-2021-01-14_15.24.47-client.txt

Edited January 14 by yousuf
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Posted January 14

Post updated logs.

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Posted January 14

Edited the post

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Posted January 14

Refer to the Optifine downloads page regarding compatibility with forge.

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Posted January 14 (edited)
3 minutes ago, diesieben07 said:

Refer to the Optifine downloads page regarding compatibility with forge.

wdym

got it thanks

ill tell u if it worked

Edited January 14 by yousuf
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Posted January 14
1 hour ago, diesieben07 said:

Refer to the Optifine downloads page regarding compatibility with forge.

Its not optifine. I tried the compatable version still crashed then I removed optifine and tried and still crashed

 

crash-2021-01-14_16.33.13-client.txt

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Posted January 14

Most likely one of these then:

unionlib:crafting_result_slot_patch

antiqueatlas:crafting_result_slot_patch

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Posted January 14
3 minutes ago, diesieben07 said:

Most likely one of these then:

unionlib:crafting_result_slot_patch

antiqueatlas:crafting_result_slot_patch

aye ima try them after my virus scan is complete because minecraft and anti virus dont really like eachother causing in lag

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Posted January 14

Thanks it worked

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Posted January 14
57 minutes ago, diesieben07 said:

Most likely one of these then:

unionlib:crafting_result_slot_patch

antiqueatlas:crafting_result_slot_patch

gl on 100k posts and 10k rep

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Posted January 14
8 minutes ago, yousuf said:

gl on 100k posts and 10k rep

lol, I'll try :D

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