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Posted

Does anyone know how to add custom sounds and play them? Such as mob sound or something?

 

Here is what i use now: (Doesn't work)

 

manager.soundPoolSounds.addSound("/com/f3rullo14/fgm/sounds/" + customsound + ".ogg");

 

 

Then i use this method to play the sound:

 

world.playSoundAtEntity(entityplayer, customsound, 1F, 1F);

  • 2 months later...
Posted

@ForgeSubscribe
    public void onSoundLoad(SoundLoadEvent event)
    {
    	event.manager.addSound("MODID:SOUND1.ogg");
    	event.manager.addSound("MODID:SOUND2.ogg");
    }

 

world.playSoundAtEntity(entityplayer, "MODID:SOUND", 1F, 1F);

 

Then your sounds go into a folder called "sound" inside your mod's asset directory.  Voila, now you can use sounds like textures!

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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