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Does each player get their own instance of an event class on the bus? [1.16.3]


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Say I have a class called PlayerStatHandler that subscribes to the event bus, and in that class I have a member called:


int monsterKillCount


On the logical server, let's then say I set the value of monsterKillCount in an event hook method, an event that is called when a monster is killed.


When there are multiple players, do each of them get their own instance of PlayerStatHandler's members, or is there just one for the entire logical server?

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There is only one event handler.

If you want to store data for a player you need a capability.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.


Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.


DO NOT PM ME WITH PROBLEMS. No help will be given.

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