Posted March 3, 20214 yr My mod disables ore and pottery smelting and adds "machines" that expand those processes. The problem is i want to have configs to disable certain parts of the mod but i cant because the recipes will still be removed. In 1.12 i removed those recipes via code but i cant seem to be able to do that now. I would prefer an in-code way to do it like a recipeRegisterEvent as i need to be able to disable other mods recipes too. With the json system i can only disable vanilla recipes.
March 4, 20214 yr One way would be to implement ICondition and register it with CraftingHelper. Then you put the condition in recipe json and it performs a check against config settings (code in your ICondition class). If the condition passes then recipe is loaded otherwise it is skipped. It seemed to work for me, just a little painful. Not sure how you do other mods without shipping modified versions of their json files. Edited March 4, 20214 yr by lupicus
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