Posted March 22, 20214 yr I wnat to check if players inventory is full but the only thing i found is playerIn.inventory.getFirstEmptyStack() returns -1 if inventory is full but im not sure that works. What is the way you would actually do that?
March 22, 20214 yr ItemStackHandler inven = player.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY).orElseThrow(() => new Exception("WTF How does the player not have an inventory?"); ItemStack doesntFit = inven.insertStack(stack, true); if(!doesntFit.isEmpty() { /*inventory is full */ } Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
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