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Posted

I'm trying to make a custom dimension, but I have no idea about what to do in 1.16.

I read another topic another day and was told that it is now data driven, but I still need an example.

 

I tried to look at other mods' source (Twilight Forest) and I saw nothing like what I saw in Minecraft Wiki.

29 minutes ago, NorthWestWind said:

I tried to look at other mods' source (Twilight Forest) and I saw nothing like what I saw in Minecraft Wiki.

This is because Twilight Forest, at least as far as curseforge is concerned, is not available for 1.16, so I'm guessing that whatever source you were looking at was either for an old version, or incomplete/in-progress.

Sorry I don't have more help for you, I haven't messed with 1.16 that much, just started looking into it and tinkering with it. If I figure any dimension stuff out, or come across any decent references, I'll post back here for ya.

5 minutes ago, NorthWestWind said:

Well actually Twilight Forest IS on 1.16 in GitHub and they release dev versions on Discord.

https://github.com/TeamTwilight/twilightforest

Yeah, but I'm willing to wager it is unfinished, considering there aren't any dimension jsons in there.

 

*edit: Found them in the generated folder, so there are some there, my mistake. They're just not in the "right" place I would have expected.*

(https://github.com/TeamTwilight/twilightforest/tree/1.16.x/src/generated/resources/data/twilightforest)

 

Poking around, I see this mod that appears to have stuff done in the new way, but I haven't had a chance to dig into it yet:

https://github.com/quek04/The-Undergarden/tree/1.16/src/main/resources/data/undergarden

Edited by Ugdhar

1 minute ago, NorthWestWind said:

Thank you. I think this may actually help me to find out what to do.

No prob, hope it helps, and I did find dimension files in twilight forest, they just ended up being in the generated folder, which I hadn't thought to check.

Feel free to post back with any tips/info you find, in case others search the forums for this same/similar issue.

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