Posted July 9, 201312 yr What is the line of code to add textures to mobs in 1.6.1 with forge? Thank you if you reply. Is it: this.texture = minecraft/assets/MODID/textures/mobs/Mob.png"; ? or is the /mobs/ actually /entity/ EDIT: Fixed my derp on the this.texture code that may be the code I'm looking for.
July 9, 201312 yr The big change for stuff like mobs is the change from renderer.bindTexture(...) to new ResourceLocation(...) Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
July 9, 201312 yr Well....that isn't the Missing Texture texture.... Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
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