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Dora2300 joined the community
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goopydroop joined the community
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Thanks for help
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AnchoredPsycho joined the community
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1_Pinchy_Maniac started following Forge crashing minecraft launcher error code 1
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DDmce started following Weird idea on mods... and About mixin
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So I saw that mixin is shipped as a library with forge, but is it available for 1.7.10 ?
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So I've read the EULA, and lets be straight... If I split my modpack(of my mods, yeah I'm nuts) into several(many) individual mods(like just one boss) with minor additions(plus not working together), then have a complete/modpack version on patreon/onlyfans having each addon work together... Would people buy my idea?
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DDmce joined the community
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German A1 – C1, TestDAF, Goethe B1, B2, C1, C2, valid GOETHE certificate German A1 – C1, TestDAF, Goethe B1, B2, C1, C2, valid GOETHE certificate(+27(838-80-8170
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graceholan64 joined the community
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crash when getting to loading the mods
Bubbles Walker replied to Bubbles Walker's topic in Support & Bug Reports
Done, it still crashed. New log https://paste.ee/p/kYv6e -
Beothorn changed their profile photo
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I am migrating a mod from 1.16.5 to 1.20.2 The version for 1.16.5 can be found here https://github.com/beothorn/automataCraft For the block called automata_start, it uses TileEntities and has blockstates, model/block and textures on json files. This is currently working fine on 1.16.5 https://github.com/beothorn/automataCraft/tree/master/src/main/resources/assets/automata For 1.20.2 I migrated the logic from TileEntities to BlockEntity. The mod is working fine. All blocks and Items are working with the correct textures except for the textures for each state of the automata_start block. No changes where made to the json files. This is the branch I am working on (there were some refactorings, but all is basically the same): https://github.com/beothorn/automataCraft/tree/1_20/src/main/resources/assets/automata The only difference I can think that may be related is that i had to implement createBlockStateDefinition on the BaseEntityBlock: https://github.com/beothorn/automataCraft/blob/1_20/src/main/java/br/com/isageek/automata/automata/AutomataStartBlock.java#L43 This is driving me crazy. I know the jsons are being loaded as I put a breakpoint at `net.minecraft.client.resources.model.ModelBakery#loadModel` and I can see BlockModelDefinition.fromJsonElement being called with automata_start. I also printed the state from the arguments of the tick function call and they look correct (https://github.com/beothorn/automataCraft/blob/1_20/src/main/java/br/com/isageek/automata/automata/Ticker.java#L32 ): blockState Block{automata:automata_start}[state=loadreplaceables] In game, all I see is the no textures. I think it is weird it is not the "missing texture" texture so I think it may be related to the material, but I had no success tweaking it (https://github.com/beothorn/automataCraft/blob/1_20/src/main/java/br/com/isageek/automata/automata/AutomataStartBlock.java#L37). public static final Property<AutomataStartState> state = EnumProperty.create("state", AutomataStartState.class); private final AtomicReference<RegistryObject<BlockEntityType<?>>> blockEntityType; private final Map<String, RegistryObject<Block>> registeredBlocks; public AutomataStartBlock( final AtomicReference<RegistryObject<BlockEntityType<?>>> blockEntityType, final Map<String, RegistryObject<Block>> registeredBlocks ) { super(BlockBehaviour.Properties.of().mapColor(MapColor.STONE).strength(1.5F, 6.0F)); this.blockEntityType = blockEntityType; this.registeredBlocks = registeredBlocks; this.registerDefaultState(this.getStateDefinition().any().setValue(state, AutomataStartState.LOAD_REPLACEABLES)); } @Override protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> stateBuilder) { stateBuilder.add(state); } So my cry for help is, anyone has any ideas? Is there a way to easily debug this, for example somewhere where I can list the textures for a given state, or make sure this is loaded? Thanks in advance for the hints
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fofo started following Error when running gradlew setupDevWorkspace eclipse
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FAILURE: Build failed with an exception. * What went wrong: A problem occurred configuring root project 'forge-1.8.9-11.15.1.2318-1.8.9-mdk'. > Could not resolve all dependencies for configuration ':classpath'. > Could not resolve net.minecraftforge.gradle:ForgeGradle:2.1-SNAPSHOT. Required by: :forge-1.8.9-11.15.1.2318-1.8.9-mdk:unspecified > Could not resolve net.minecraftforge.gradle:ForgeGradle:2.1-SNAPSHOT. > Unable to load Maven meta-data from https://jcenter.bintray.com/net/minecraftforge/gradle/ForgeGradle/2.1-SNAPSHOT/maven-metadata.xml. > Could not GET 'https://jcenter.bintray.com/net/minecraftforge/gradle/ForgeGradle/2.1-SNAPSHOT/maven-metadata.xml'. > peer not authenticated > Could not resolve net.minecraftforge.gradle:ForgeGradle:2.1-SNAPSHOT. > Unable to load Maven meta-data from http://files.minecraftforge.net/maven/net/minecraftforge/gradle/ForgeGradle/2.1-SNAPSHOT/maven-metadata.xml. > Could not GET 'http://files.minecraftforge.net/maven/net/minecraftforge/gradle/ForgeGradle/2.1-SNAPSHOT/maven-metadata.xml'. > peer not authenticated * Try: Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. BUILD FAILED Total time: 2.78 secs This is the error I got. Any help would be appreciated!
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fofo joined the community
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YanginLiu started following How do I recover a scammed investment? Contact Captain WebGenesis.
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YanginLiu joined the community
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I know but i removed it from everywhere and server still needs it
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https://mclo.gs/wo6Qfbp
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Haha unfortunately im stuck with 1.12 modding for personal reasons. It feels painful I think the markDirty and notifyBlockUpdate are equivalent to blockEntityChanged(), which I've already overridden. Right now, my guess is that I have to set up a network system with packets and handlers which I have little knowledge of. Anyways, thanks for the answer!
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Brooo you are in 1.12 why do you made mods on 1.12 in 2024 anyway i have similar issue in 1.20.4 in mi case to fix i have to make the BlockEntity to manually call on blockEntityChanged() to inform the world the block entity has change and need to be saved // ########## ########## ########## ########## @Override protected void saveAdditional( CompoundTag nbt ){ //System.out.println("\n##saveAdditional(), " + this.getBlockPos() ); nbt.put("inventory", itemhandler.serializeNBT() ); nbt.putInt("progress", this.progress ); super.saveAdditional( nbt ); //System.out.println(NbtUtils.prettyPrint(nbt)); this.getLevel().blockEntityChanged(this.getBlockPos()); //<---------- } but this is in 1.20.4 may theres something equivalent in 1.12
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TileEntity started following Aternos server crashes
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Looks like an issue with minecraft_earth_mod
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I have downloaded mod earth mob mod and it didnt work Then i removed the mod from server and client and it still crashes saying Its missing mod Server log........ Here https://mclo.gs/Ns7fTjq
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CatzRule81 changed their profile photo