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  1. Unfortunately, you probably won't get any help with your problem here, since this is the Forge forums. As it says in the FAQ that you presumably read before posting, "We only support Forge here. We cannot help you with Fabric, Spigot, etc..." Forge and Fabric are completely different and run by different people, so it's unlikely (to say the least) that anyone here will be willing or able to assist with a Fabric problem. I'd recommend joining the Fabric Discord Server that's linked on the Fabric website. They might be able to help you there. I'd also recommend notifying the developers of whatever mod you're using.
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  2. I shall look into this soon, as I am currently quite busy. I just realised that I put in ModItems when I meant ModFoods, so that part would be correct, it is just my mistake...
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  3. I'm guessing that's so people can implement their own custom animated models? I really don't know though, since I've never had to use that at all. I just know that you can have more control over a block entity model than over a standard block model, as well as use animations. I'm glad I could help, though!
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  4. Valkyrian Skies and Rubidium are not working together - maybe try Embeddium or keep Rubidium removed
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  5. Did you check the getRenderShape method of your block to ensure it's returning the correct enum value?
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  6. yes it works without psi and I've already redone a modpack with an earlier version which works well.
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  7. Does it work without Psi? If yes, try other 1.19.4 builds of this mod
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  8. Start with this one - I do not know any other ones
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  9. This applies to all mods requiring a microphone: https://modrepo.de/minecraft/voicechat/wiki/macos So just use another Launcher with the ability to ask for microphone permissions
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  10. Yes... You're right, this mod conflicts with very many other mods causing this error.
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  11. Brooo you are in 1.12 why do you made mods on 1.12 in 2024 anyway i have similar issue in 1.20.4 in mi case to fix i have to make the BlockEntity to manually call on blockEntityChanged() to inform the world the block entity has change and need to be saved // ########## ########## ########## ########## @Override protected void saveAdditional( CompoundTag nbt ){ //System.out.println("\n##saveAdditional(), " + this.getBlockPos() ); nbt.put("inventory", itemhandler.serializeNBT() ); nbt.putInt("progress", this.progress ); super.saveAdditional( nbt ); //System.out.println(NbtUtils.prettyPrint(nbt)); this.getLevel().blockEntityChanged(this.getBlockPos()); //<---------- } but this is in 1.20.4 may theres something equivalent in 1.12
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  12. it worked thank you, i just had to delete java 22 through apps & features
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  13. 1 point
  14. Both screenshots showing Java 22 Remove Java 22 and make sure the server is using Java 17
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  15. If you are using AMD/ATI, get the latest drivers from their website - do not update via system
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  16. I can confirm a similar error when trying to set up a 1.19.2 modding environment in Eclipse; something is definitely cached that doesn't do well when the environment is edited. I solved it similarly to how you did, by simply restarting from the ground with a different project in a different version.
    1 point
  17. dont worry about this anymore, i think ive got it. thanks for the suggestion though
    1 point
  18. Apologies for taking so long to respond, I forgot to check the forums for a while. You can probably just use the HoneyBottleItem class when registering your item, if you don't need custom behavior. Here's an example of what you might have to do: public static final RegistryObject<Item> LEMON_JUICE = ITEMS.register( "lemon_juice", () -> new Item( new HoneyBottleItem.Properties().stacksTo(1).food( (new FoodProperties.Builder()) .nutrition(4) .saturationMod(0.1F) .effect(() -> new MobEffectInstance(MobEffects.GLOWING, 100, 0), 0.8F) .build() ) ) ); This is a random food item I grabbed from the mod I'm working on, I just renamed it to lemon juice so you could see what it would look like. Don't worry about being clueless, YouTube will only take you so far. I'd recommend looking at published mods on GitHub to see how to do things, it makes life easier. Just remember to give attribution if you use any of their code, and check their licenses. If you do need to register your item, you can just make a class that inherits from HoneyBottleItem, and then modify what you need in there.
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  19. # Problematic frame: # C [atio6axx.dll+0x192b60] Get the latest AMD/ATI drivers from their website
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  20. It was, in fact biom's of plenty thank you verymuch X)
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  21. Maybe an issue with biomesoplenty
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  22. That seemed to fix it! Both Textrue's Embeddium Options and Projectile Damage Attribute were causing it to crash. Thank you so much!
    1 point
  23. This FAQ has many guides and solutions - reading this before asking for help could save you a lot of time, as it accounts for the vast majority of issues people run into that we're aware of but can't fix on our end. Supported versions and platforms We only support Forge here. We cannot help you with Fabric, Spigot, etc... We support all versions under the tiered support policy. Full support for 1.20.4, 1.20.1, 1.19.4 and 1.19.2 Legacy support for all other versions Minimal support for select versions (e.g. 1.20.3 - use 1.20.4 instead) More details here. Rules Piracy (aka "cracked launchers") and cheats (aka "PvP clients", "x-ray mods", etc...) are strictly forbidden here. When you need help, please always make a new thread. Do not post in old support threads. When making a new thread, you must include a link to your log on https://pastebin.com or https://paste.ee. Instructions on where to find this and how to upload it are in this forum post. Exit/error codes Here's a list of exit codes and what they mean: Error code 0: Someone clicked "Quit game" and the game closed successfully Error code 1 and -1: The game crashed, refer to the log and/or crash report for details Error code -1073741819: A game library crashed. Update your drivers and make sure you're using the right Java version Where can I find the debug.log and crash report? Official Minecraft launcher CurseForge app MultiMC/PolyMC/Prism launcher Where can I find the installer log? Where can I find the launcher log? Most of the time you don't need to share this, so only share it when asked by a support volunteer or when you're unable to find any debug.log or crash report. Official Minecraft launcher CurseForge app What version of Java do I need? | Minecraft version | Forge version | Java version | |-------------------|---------------|--------------| | 1.18 or newer | 38.x or newer | 17 | | 1.17.1 | 37.x | 16 | | 1.16.5 or older | 36.x or older | 8 | How do I install Java? Windows macOS Linux How do I install the Forge client to the official Minecraft Launcher? How do I install the Forge server? Where can I find the forge.jar to start my server? Forge immediately crashes on launch without any mods installed, how do I fix it? Where can I find Forge mods? https://www.curseforge.com/minecraft/search?page=1&gameFlavorsIds=1 Make sure you download the right version of a mod for your Minecraft version. My game is lagging, how can I find the culprit? How do I update my drivers?
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