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Showing content with the highest reputation on 08/17/17 in all areas

  1. @jabelar Hi, thank you for your information. I do understand that limiting it to 20 ticks is to prevent lag from occuring if the game tick cannot be completed, however, I am intending to train minecraft mobs using a neural net, without speeding up the ticks, the training will take too long, do you have any suggestions on how I can simulate this "training"?
    1 point
  2. Your IDE project will have forgeSrc-<forge_version>.jar as a referenced library, this contains the Minecraft and Forge classes. It should also have the source JAR (forgeSrc-<forge_version>-sources.jar) attached. If it hasn't and your IDE asks you to attach sources, the source JAR will be in the same directory as the regular JAR.
    1 point
  3. This is what I've had to do to insure that changes get sent. https://github.com/Draco18s/ReasonableRealism/blob/master/src/main/java/com/draco18s/farming/entities/TileEntityTanner.java#L95-L98 This is also assuming your read/write NBT methods are overridden to include the data you want to send.
    1 point
  4. Thanks a lot, it worked with the command you said.
    1 point
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