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Showing content with the highest reputation on 10/18/17 in all areas

  1. This is because the ModelMesher is Mojang's code and must be called at a very specific point during startup, whereas the ModelLoader is Forge supplied so that you (as a modder) can't fuck up.
    1 point
  2. Coming from someone who updated all of his projects quite recently, I actually had a lot of trouble trying to update. I can understand why they are confused. I'd offer to help, but my "patchwork" is shoddy on that bit. I often just update ItemModelMesher on my old mods to match the current syntax, and just use ModelLoader on new projects. ItemModelMesher works, but it doesn't work well. ModelLoader is a lot more stable.
    1 point
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