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Showing content with the highest reputation on 11/21/17 in all areas

  1. It's working now, I've cleared my cache and rebuilt my Workspace and Project, now it works. Thanks to everyone for their heads up though Edit: no not a single error, and they were in the .json format Edit2: before that I also tried other stuff and before testing it in minecraft again, I also copied the Code, deleted the .json files and put it in new files in the exact same spot with another filename, maybe this could be it too, I don't know but it works for me now.
    1 point
  2. You bound a texture. When you're done, you need to rebind the texture vanilla was using.
    1 point
  3. Thanks, I got it! (For those who want to know, here is the code) @Override public IBlockState getStateForPlacement(World world, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer, EnumHand hand) { return super.getStateForPlacement(world, pos, facing, hitX, hitY, hitZ, meta, placer, hand).withProperty(FACING, placer.getHorizontalFacing()); }
    1 point
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