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Showing content with the highest reputation on 10/18/19 in Posts

  1. Textures are not limited to 16x16, that's just the default aesthetic of Minecraft. It is recommended that you keep your textures square/rectangular and separate. And let Minecraft stitch them all together. However if you MUST use a pre-combined texture. You just need to set your UV's in your model file correctly. Such as Instead of using 0, and 1. Use 0 and 0.333333 if it's a 3 column texture.
    1 point
  2. setBlockState(state.with(integerProp, state.get() + 1)) // then setBlockState(state.with(booleanProp, false)) // is not the same as setBlockState(state.with(integerProp, state.get() + 1).with(booleanProp, false) Does that make sense?
    1 point
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