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Showing content with the highest reputation on 11/05/20 in all areas

  1. Well, i am by no means the best forge modder here, there are lot of people with much more experience around. Look, if you have trouble developing your mod you can make a post on this forum explaining what the issue is and possibly show the code you tried, and who will have time to answer (me or someone else) will help you. Just one recommendation, don't expect people here to give away the code ready for you...if possibile on this forum we try to give hints and point people to good learning material so they can eventually figure them out the solution of their problem, and learn something in the process
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  2. Sorry, this was not meant to be a grammatical correction 😆 my english is pretty bad as well...i thought that what i said after that explained my first sentence, but for clarification i just meant that you should not put modding before java learning into your mindset, thats all Good Java knowledge (and a great amount of patience) should be enough to get you appreciable results..of course knowledge of how a video games generally works can only be of help, but its not really mandatory regarding minecraft modding (in my opinion). You marking the VIDEO word makes me think that you are someone who learns better by watching and listening rather than by reading? Unfortunately i do not know if there are good java tutorials on youtube because personally i learnt on a java manual. Probably someone else can point you to good java tutorials/courses on the web. Last, since you seem to prefer video tutorials, regarding forge modding there's actually a good tutorial on youtube. Take a look at McJty channel here: https://www.youtube.com/channel/UCYMg1JQw3syJBgPeW6m68lA/videos?view_as=subscriber
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  3. "parent": "matchlockguns:item/baseModel" You are using invalid characters in your json file name, don't use capital letters
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  4. you can create multiple pools, for every item you want to drop
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  5. I have made a github issue on a repo which attempts to patch this, but I will also put it here because it seems like an issue that would need to be fixed in any modded install. https://github.com/TheRandomLabs/RandomPatches/issues/116 The following exception crashes the game hard, repeatedly, and frequently. [27Jul2020 03:16:30.570] [Server thread/ERROR] [net.minecraft.s erver.MinecraftServer/]: Encountered an unexpected exception net.minecraft.crash.ReportedException: Exception ticking world at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:856) ~[?:?] at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:788) ~[?:?] at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:81) ~[?:?] at net.minecraft.server.MinecraftServer.func_240802_v_(MinecraftServer.java:643) [?:?] at net.minecraft.server.MinecraftServer.lambda$func_240784_a_$0(MinecraftServer.java:230) [?:?] at net.minecraft.server.MinecraftServer$$Lambda$6550/1020321556.run(Unknown Source) [?:?] at java.lang.Thread.run(Thread.java:745) [?:1.8.0_51] Caused by: java.lang.IllegalStateException: TickNextTick list out of synch at net.minecraft.world.server.ServerTickList.func_205365_a(SourceFile:54) ~[?:?] at net.minecraft.world.server.ServerWorld.func_72835_b(ServerWorld.java:329) ~[?:?] at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:852) ~[?:?] ... 6 more Exceptions are accompanied by a brief freeze (sub-1-second) followed by a crash-to-launcher. In my experience, it is more frequent when chunk generation/loading is backlogging server ticks. Examples include fast travel in creative, using /tp commands, and when entering/exiting the Nether in previously ungenerated areas. Prior to recent commits to that repo I linked above (faef98 and a5563c) it seemed to me to arise most frequently in the presence of multiple hostile mobs/mob spawners. Since those commits this behavior is absent and crashes are far less frequent (occur on an hourly basis, not minutely basis). AKA: the "fix" isn't totally a fix, but it helps. I'm not sure--but this seems like something that Forge should take care of. A quick look around shows a lot of people are starting to deal with the same crash recently.
    1 point
  6. Hi, I've the same problem, and to avoid to create the same topic, i prefer post here (sorry for the up of more than a year). My project is for MC 1.7.10 with forge 10.13.4.1614, and I use Eclipse as IDE. The compilation fail at line 18 with apply plugin: 'forge' I've tested by changing 'forge' with 'forge-1.7.10-10.13.4.1614-1.7.10' or 'net.minecraftforge.gradle.forge' but it still failed. On internet, I've found build.gradle with 'forge' so I'm a bit confused. I even tried moving my code and build.gradle to my forge directory (in modMcAchiev, I've separed forge and my code in different directories) and build with gradle, no success. I searched for clue to solve my problem and I tried to delete my .gradle in my user directory and redo the config of forge in my workspace (with gradlew setupDecompWorkspace of course) but same result. The code work fine when launched from Eclipse. I've also use the --refresh-dependencies argument with gradle build. My build.gradle is the following : buildscript { repositories { mavenCentral() maven { name = "forge" url = "http://files.minecraftforge.net/maven" } maven { name = "sonatype" url = "https://oss.sonatype.org/content/repositories/snapshots/" } } dependencies { classpath 'net.minecraftforge.gradle:ForgeGradle:1.2-SNAPSHOT' } } apply plugin: 'forge' sourceCompatibility = 1.7 version = "0.1.0-mc1.7.10" group= "achievbook" // http://maven.apache.org/guides/mini/guide-naming-conventions.html archivesBaseName = "Achievement Book" sourceSets { main { java { srcDirs = ["C:/Users/User/Dropbox/Projets perso/modMcAchiev/workspace/src/java"] } resources { srcDirs = ["C:/Users/User/Dropbox/Projets perso/modMcAchiev/workspace/src/resources"] } } } minecraft { version = "1.7.10-10.13.4.1614-1.7.10" runDir = "eclipse" } processResources { // this will ensure that this task is redone when the versions change. inputs.property "version", project.version inputs.property "mcversion", project.minecraft.version // replace stuff in mcmod.info, nothing else from(sourceSets.main.resources.srcDirs) { include 'mcmod.info' // replace version and mcversion expand 'version':project.version, 'mcversion':project.minecraft.version } // copy everything else, thats not the mcmod.info from(sourceSets.main.resources.srcDirs) { exclude 'mcmod.info' } } reobf {deobfFile = new net.minecraftforge.gradle.delayed.DelayedFile(project, "build/tmp/deobfBinJar/deobfed.jar") } I made a scan, and the complete stacktraces are at https://scans.gradle.com/... . I've not much experience with minecraft modding, and it's maybe a stupid error for my side, but I'm out of solution to solve this problem. Thanks by advance. Edit : The tutorial I used was the one from Bedrock Miner, and I modified the given build file at the minecraft part to be like the part in my forge build file (the one given by default as example).
    1 point
  7. 1.7.10 is no longer supported on this forum. Please update if you want support. Also, this thread is almost 3 years old. Please make your own thread if you updated.
    0 points
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