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Showing content with the highest reputation on 07/24/21 in all areas

  1. If you do it on the server, you can call ServerWorld#getPlayers and then iterate through the collection, sends a message to each player. If this somehow triggers on the client, you need a packet.
  2. I have the same problem. I've tried all v.17.1 versions available (37.0.0, 1 and 2) - all crashes as soon as a mod enters the folder. I've tried several different mods, all up to date with newest version as well.. I've updated Java and every thing I could find related. Really annoying.
  3. Hello SlicedMango, I am new around here, just got into Forge for the first time Today and decided to whip up a Mod. I ran across the same issue as you, I am fairly certain a new build will kick off here shortly with a fix to this issue, so just hang tight! Part of the exception I am getting from the Terminal (Which totally mentioned in the last two minor releases .1 and .2): "Exception in thread "main" java.lang.module.ResolutionException: Module srgutils reads more than one module named cpw.mods.securejarhandler"

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