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Showing content with the highest reputation on 07/08/22 in Posts

  1. you sending the Packet from client to sever, this means you can not do this in your handle method Player player = (Player) Minecraft.getInstance().getCameraEntity(); you should use the player from the Context (Context#getSender) why did you return a boolean from the handle method?
  2. Use EntityRenderersEvent.AddLayers to add a RenderLayer to the renderer of the entity type(s) you want to change. Then in your RenderLayer.render() draw your stuff. You get passed a reference to the entity so you can access whatever data you want.

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