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Showing content with the highest reputation on 01/21/24 in all areas

  1. Hiho, is there a way for reducing or removing the post delay for active Members? I often run into the issue that I have to wait about 45 seconds before I can reply Maybe there is a way to combine it with the Rank or similar? I know that the delay is important for flood control, but bots are new Members and not quite active - so a line can be drawn between a bot and an active member I have no idea what options the forum software offers - but an implementation would be nice
    1 point
  2. Figured the issue out. The server didn't have a copy of the "feathers" mod, which I think was the issue. Thank you so much for the reply, though.
    1 point
  3. that solves it! i tried disabling only one of them and BOP froze my game while Terralith crashed once again and threw another exception with RegionsUnexplored. i'm trying the biome mods on a fresh profile and it seems like they all work together, so it's probably a different mod that's causing the crash...
    1 point
  4. Maybe an issue with architectury or a mod requiring it
    1 point
  5. I only installed forge mods because i had trouble with connector, but removing the files of some of the fabric mods that i didn't uninstall allowed me to load up minecraft. 👍
    1 point
  6. I'll try that, but won't know for sure if the server crashes or not maybe it'll work who knows, if it doesn't crash then you might be right!
    1 point
  7. You have been awarded a "Superhelper" role as a thank you for consistently providing great help to the community, which should reduce and remove various restrictions that normal members have in order to combat spam. There shouldn't be any cooldowns for you, so I'll look into this issue and try resolving it. I intend on eventually automating the awarding of this role to active members but it's pretty tedious to setup properly.
    1 point
  8. Hello, I'm having problems debugging mods - I can not connect the debugger to the mod. At the moment I have to log the data of interest to me in a file, and this is not very convenient. Previously, my programming environment automatically connected the debugger to the program I'm writing, but not here. Dear users, could you please explain to me how to debug my mod? Sorry for my English
    1 point
  9. I fixed it. It turns out I forgot gen runs options. I change IDE to Intellij, run "genIntellijRuns" task and it work! Sorry for necroposting
    1 point
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